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@ -771,7 +771,7 @@ void Room::OnPlayerOffline(Player* hum)
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if (GetOnlinePlayerNum() <= 0) {
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xtimer.AddDeadLineTimerAndAttach
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(
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SERVER_FRAME_RATE * 40,
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SERVER_FRAME_RATE * 15,
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a8::XParams()
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.SetSender(this),
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[] (const a8::XParams& param)
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@ -188,6 +188,11 @@ void RoomMgr::_CMReconnect(f8::MsgHdr& hdr, const cs::CMReconnect& msg)
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Room* room = GetRoomByUuid(a8::XValue(msg.room_uuid()));
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if (!room) {
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send_reconnect_failed(hdr.socket_handle, 1, "房间已销毁");
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a8::UdpLog::Instance()->Debug
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("房间已销毁 %s",
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{
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msg.room_uuid()
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});
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return;
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}
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if (room->GetRoomMode() != kChiJiMode) {
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