game2004/server/tools/protobuild/cs_msgid.proto
2020-08-10 11:37:26 +08:00

48 lines
865 B
Protocol Buffer

package cs;
//消息id定义
enum CMMessageId_e
{
_CMPing = 101;
_CMJoin = 103;
_CMReconnect = 104;
_CMMove = 201;
_CMEmote = 204;
_CMVoice = 206;
_CMGameOver = 207;
_CMWatchWar = 208;
_CMLeave = 209;
_CMRevive = 210;
_CMCancelRevive = 211;
_CMAdStart = 212;
_CMAdCancel = 213;
_CMAdEnd = 214;
}
enum SMMessageId_e
{
_SMPing = 101;
_SMRpcError = 102;
_SMReconnect = 104;
_SMWatchWar = 208;
_SMLeave = 209;
_SMJoinedNotify = 103;
_SMMapInfo = 1002;
_SMPlayerInfo = 1003;
_SMUpdate = 1004;
_SMRollMsg = 1005;
_SMPickup = 1006;
_SMVoiceNotify = 1007;
_SMDisconnectNotify = 1008;
_SMGameOver = 1009;
_SMDebugMsg = 1010;
_SMWxVoip = 1011;
_SMUiUpdate = 1012;
_SMGameStart = 1013;
_SMSysPiaoMsg = 1014;
_SMShowCountdown = 1015;
}