game2004/server/gameserver/moveableentity.h
2020-05-22 22:17:26 +08:00

14 lines
227 B
C++

#pragma once
#include "roomentity.h"
class MoveableEntity : public RoomEntity
{
public:
virtual void Update(int delta_time) {};
int UpdatedTimes() { return updated_times_;}
protected:
int updated_times_ = 0;
};