game2004/server/robotserver/virtualclientmgr.cc
aozhiwei 3a7638a790 1
2020-02-11 11:38:28 +08:00

44 lines
1.1 KiB
C++

#include "precompile.h"
#include "virtualclientmgr.h"
#include "virtualclient.h"
#include "app.h"
void VirtualClientMgr::Init()
{
for (int i = 1; i <= App::Instance()->test_param; ++i) {
VirtualClient* client = new VirtualClient();
client->instance_id = i;
client->account = a8::Format("test%d", {i});
client->remote_ip = App::Instance()->wsp_host;
client->remote_port = App::Instance()->wsp_port;
account_hash_[client->account] = client;
instanceid_hash_[client->instance_id] = client;
client->Init();
}
}
void VirtualClientMgr::UnInit()
{
}
void VirtualClientMgr::Update()
{
for (auto& pair : account_hash_) {
pair.second->Update();
}
}
VirtualClient* VirtualClientMgr::GetVirtualClientByAccount(const std::string& account)
{
auto itr = account_hash_.find(account);
return itr != account_hash_.end() ? itr->second: nullptr;
}
VirtualClient* VirtualClientMgr::GetVirtualClientByInstanceId(int instance_id)
{
auto itr = instanceid_hash_.find(instance_id);
return itr != instanceid_hash_.end() ? itr->second : nullptr;
}