$mysql_conf['host'], 'port' => $mysql_conf['port'], 'user' => $mysql_conf['user'], 'passwd' => $mysql_conf['passwd'], 'dbname' => DBNAME_PREFIX . $mysql_conf['instance_id'] )); return $conn; } protected function getItem($item_id) { $g_conf_item_cluster = require('../res/item@item.php'); $item_conf = getItemConfig($g_conf_item_cluster, $item_id); $it = array( 'id' => $item_conf['id'], 'diamond' => $item_conf['diamond'], //'dprice' => $item_conf['dprice'], 'type' => $item_conf['fuction'], 'diamond_hour' => $item_conf['diamond_hour'] ); return $it; } protected function getParameter($para_id) { $g_conf_para_cluster = require('../res/parameter@parameter.php'); $para_conf = getParameterConfig($g_conf_para_cluster, $para_id); $p = array( 'id' => $para_conf['id'], 'param_name' => $para_conf['param_name'], 'param_value' => $para_conf['param_value'], ); return $p; } protected function getEquip($equip_id) { $g_conf_equip_cluster = require('../res/equip@equip.php'); $equip_conf = getEquipConfig($g_conf_equip_cluster, $equip_id); if (!$equip_conf) { return null; } $e = array( 'id' => $equip_conf['id'], 'upgrade_priority' => $equip_conf['upgrade_priority'], 'equip_upgrade' => $equip_conf['equip_upgrade'], 'level_gold_cost' => $equip_conf['level_gold_cost'], 'max_level' => $equip_conf['max_level'], 'equip_upgradematerial' => $equip_conf['equip_upgradematerial'], 'equip_upgradetime' => $equip_conf['equip_upgradetime'], 'diamond_cost' => $equip_conf['diamond_cost'], 'reduce_time' => $equip_conf['reduce_time'], 'diamond_time' => $equip_conf['diamond_time'], 'upgrade_gold' => $equip_conf['upgrade_gold'], 'promote_gold' => $equip_conf['promote_gold'], 'promote_material' => $equip_conf['promote_material'], 'real_index_id' => $equip_conf['real_index_id'], ); return $e; } protected function getExplode($string) { $delim = "|"; $drop_multiply = explode($delim, $string); $delim1 = ":"; $arr = array(); for ($i = 0; $i < count($drop_multiply); $i++) { $mul = explode($delim1, $drop_multiply[$i]); array_push($arr, $mul); } return $arr; } public function equipInfo() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $equip_list = array(); $rows = $conn->execQuery('SELECT * FROM equip WHERE accountid=:account_id;', array( 'account_id' => $account_id, )); $addreward = new classes\AddReward(); if (!$rows) { //新玩家装备数据 $id = $addreward->getRealIndexid(12151, $account_id); $ret = $conn->execScript('INSERT INTO equip(accountid, id, lv, active_time, sub_time, create_time, modify_time, using_id, exp) ' . ' VALUES(:account_id, :id, 0, :active_time, :sub_time, :create_time, :modify_time, :using_id, 0) ' . ' ON DUPLICATE KEY UPDATE accountid=:account_id, id=:id, lv=0, active_time=:active_time, sub_time=:sub_time, modify_time=:modify_time, using_id=:using_id, exp=0;', array( ':account_id' => $account_id, ':id' => $id, ':active_time' => 0, ':create_time' => time(), ':modify_time' => time(), ':sub_time' => 0, ':using_id' => $id, )); if(!$ret){ die(); return; } array_push($equip_list, array( 'id' => $id, 'lv' => 0, 'active_time' => 0, 'using_id' => $id, 'exp' => 0, 'time_flag' => 0, )); } else { if (count($rows) == 1) { $id = 0; $flag = 0; $using_id = 0; foreach ($rows as $row) { $e = $this->getEquip($row['id']); if ($e['upgrade_priority'] == '') { $flag = 1; } $id = $addreward->getRealIndexid($row['id'], $account_id); $using_id = $id; if ($flag == 1) { $lv = $row['lv']; $active_time = $row['active_time'] + $row['sub_time']; } else { $lv = 0; $active_time = 0; } $time_flag = 0; if ($flag == 0) { $ret = $conn->execScript('UPDATE equip SET id=:id, lv=0, modify_time=:modify_time, using_id=:id ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':modify_time' => time(), ':id' => $id, ':using_id' => $id, )); } $time = $row['active_time'] + $row['sub_time']; if (time() >= $time && $row['sub_time'] != 0) { $ret1 = $conn->execScript('UPDATE equip SET active_time=0, sub_time=0, modify_time=:modify_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':modify_time' => time(), ':id' => $id, )); if (!$ret1) { die(); return; } $time = 0; $time_flag = 1; $active_time = 0; } array_push($equip_list, array( 'id' => $id, 'lv' => $lv, 'active_time' => $active_time, 'using_id' => $using_id, 'exp' => $row['exp'], 'time_flag' => $time_flag, )); } if ($flag == 0) { //更新老玩家数据 $g_conf_lot_cluster = require('../res/equip@equip.php'); for ($i = 0; $i < count($g_conf_lot_cluster); $i++) { $e = $this->getEquip(12100 + $i); if (!$e || $e['id'] >= $row['id'] || $e['upgrade_priority'] == '') { continue; } $id = $addreward->getRealIndexid($e['id'], $account_id); $ret = $conn->execScript('INSERT INTO equip(accountid, id, lv, active_time, sub_time, create_time, modify_time, using_id, exp) ' . ' VALUES(:account_id, :id, :lv, :active_time, :sub_time, :create_time, :modify_time, :using_id, 0) ' . ' ON DUPLICATE KEY UPDATE accountid=:account_id, id=:id, lv=:lv, active_time=:active_time, sub_time=:sub_time, modify_time=:modify_time, using_id=:using_id, exp=0;', array( ':account_id' => $account_id, ':id' => $id, ':active_time' => 0, ':create_time' => time(), ':modify_time' => time(), ':sub_time' => 0, ':using_id' => $using_id, ':lv' => 0 )); if(!$ret){ die(); return; } array_push($equip_list, array( 'id' => $id, 'lv' => 0, 'active_time' => 0, 'using_id' => $using_id, 'exp' => 0, 'time_flag' => 0, )); } } } else { //装备信息 foreach ($rows as $row) { $time_flag = 0; $id = $addreward->getRealIndexid($row['id'], $account_id); $time = $row['active_time'] + $row['sub_time']; if (time() >= $time && $row['sub_time'] != 0) { $ret1 = $conn->execScript('UPDATE equip SET active_time=0, sub_time=0, modify_time=:modify_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':modify_time' => time(), ':id' => $row['id'], )); if (!$ret1) { die(); return; } $time = 0; $time_flag = 1; } array_push($equip_list, array( 'id' => $id, 'lv' => $row['lv'], 'active_time' => $time, 'using_id' => $row['using_id'], 'exp' => $row['exp'], 'time_flag' => $time_flag )); } } } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'equip_list' => $equip_list, )); } public function getEquipInfo() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $equip_list = array(); $time_flag = 0; $row = $conn->execQueryOne('SELECT * FROM equip WHERE accountid=:account_id;', array( ':account_id' => $account_id )); if (!$row) { $id = 0; $g_conf_lot_cluster = require('../res/equip@equip.php'); for ($i = 0; $i < count($g_conf_lot_cluster); $i++) { $e = $this->getEquip(12100 + $i); if (!$e) { continue; } if ($e['upgrade_priority'] == 1) { $id = $e['id']; break; } } $ret = $conn->execScript('INSERT INTO equip(accountid, id, lv, active_time, sub_time, create_time, modify_time, using_id, exp) ' . ' VALUES(:account_id, :id, 0, :active_time, :sub_time, :create_time, :modify_time, :using_id, 0) ' . ' ON DUPLICATE KEY UPDATE accountid=:account_id, id=:id, lv=0, active_time=:active_time, sub_time=:sub_time, modify_time=:modify_time, using_id=:using_id, exp=0;', array( ':account_id' => $account_id, ':id' => $id, ':active_time' => 0, ':create_time' => time(), ':modify_time' => time(), ':sub_time' => 0, ':using_id' => $id, )); if(!$ret){ die(); return; } $ret = $conn->execScript('INSERT INTO bag(accountid, id, color_id, status, num, active_time, create_time, modify_time) ' . ' VALUES(:account_id, :id, 0, :status, 1, :active_time, :create_time, :modify_time) ' . ' ON DUPLICATE KEY UPDATE accountid=:account_id, id=:id, color_id=0, status=:status, num=1, active_time=:active_time, modify_time=:modify_time;', array( ':account_id' => $account_id, ':id' => 18004, ':active_time' => 0, ':status' => 0, ':create_time' => time(), ':modify_time' => time() )); array_push($equip_list, array( 'id' => $id, 'lv' => 0, 'active_time' => 0, 'using_id' => $id, )); } else { $time = $row['active_time'] + $row['sub_time']; $using_id = $row['using_id']; if (time() >= $row['active_time'] + $row['sub_time'] && $row['sub_time'] != 0) { $ret1 = $conn->execScript('UPDATE equip SET active_time=0, sub_time=0, using_id=:using_id, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':modify_time' => time(), ':using_id' => $row['id'], )); if (!$ret1) { die(); return; } $time = 0; $time_flag = 1; $using_id = $row['id']; } array_push($equip_list, array( 'id' => $row['id'], 'lv' => $row['lv'], 'active_time' => $time, 'using_id' => $using_id, )); } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'equip_list' => $equip_list, 'time_flag' => $time_flag, )); } public function updateEquip() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); $equip_list = array(); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT * FROM equip WHERE accountid=:account_id;', array( ':account_id' => $account_id )); $rowUser = $conn->execQueryOne('SELECT coin_num, diamond_num FROM user WHERE accountid=:account_id;', array( ':account_id' => $account_id )); if (!$row || !$rowUser) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $e = $this->getEquip($row['id']); if (!$e) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个装备'); return; } $flag = 0; $id = $row['id']; if ($row['lv'] < $e['max_level']) { //金币升级 $coin_array = $this->getExplode($e['level_gold_cost']); $coin_num = $coin_array[$row['lv']][0]; if ($rowUser['coin_num'] < $coin_num) { phpcommon\sendError(ERR_USER_BASE + 3, '金币不足'); return; } $retuser = $conn->execScript('UPDATE user SET coin_num=:coin_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':coin_num' => $rowUser['coin_num'] - $coin_num, ':modify_time' => time() )); $ret = $conn->execScript('UPDATE equip SET lv=:lv, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':lv' => $row['lv'] + 1, ':modify_time' => time() )); if (!$ret || !$retuser) { die(); return; } } else { //装备进阶 $rowBag = $conn->execQuery('SELECT * FROM bag WHERE accountid=:account_id AND id>18000 AND id<19000;', array( ':account_id' => $account_id )); $max_p = $e['upgrade_priority']; $g_conf_lot_cluster = require('../res/equip@equip.php'); for ($i = 0; $i < count($g_conf_lot_cluster); $i++) { $ec = $this->getEquip(12100 + $i); if (!$ec) { continue; } if ($ec['upgrade_priority'] == $max_p + 1) { $id = $ec['id']; break; } } if ($id == $row['id']) { phpcommon\sendError(ERR_USER_BASE + 4, '装备已达满级'); return; } $mar_array = $this->getExplode($e['equip_upgradematerial']); $mflag = 0; for ($m = 0; $m < count($mar_array); $m++) { foreach ($rowBag as $rb) { if ($rb['id'] == $mar_array[$m][0]) { if ($rb['num'] >= $mar_array[$m][1]) { $mflag++; } } } } if ($mflag < count($mar_array)) { phpcommon\sendError(ERR_USER_BASE + 5, '材料不足'); return; } //扣除材料 for ($m = 0; $m < count($mar_array); $m++) { foreach ($rowBag as $rb) { if ($rb['id'] != $mar_array[$m][0]) { continue; } $retbag = $conn->execScript('UPDATE bag SET num=:num, modify_time=:modify_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':num' => $rb['num'] - $mar_array[$m][1], ':id' => $rb['id'], ':modify_time' => time() )); if (!$retbag) { die(); return; } break; } } $active_time = time(); $sub_time = $e['equip_upgradetime']; $using_id = $row['using_id']; if ($e['equip_upgradetime'] == 0) { $active_time = 0; $flag = 1; $using_id = $id; } $retEquip = $conn->execScript('UPDATE equip SET id=:id, lv=0, active_time=:active_time, using_id=:using_id, sub_time=:sub_time, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':id' => $id, ':modify_time' => time(), ':active_time' => $active_time, ':sub_time' => $sub_time, ':using_id' => $using_id, )); if (!$retEquip) { die(); return; } } $addreward = new classes\AddReward(); $coin_num = $addreward->getCoinNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'coin_nums' => $coin_num, 'flag' => $flag, 'id' => $id, )); } public function speedUpTime() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $id = 0; if (isset($_REQUEST['id'])) { $id = $_REQUEST['id']; } $type = $_REQUEST['type']; $row = $conn->execQueryOne('SELECT * FROM equip WHERE accountid=:account_id AND id=:id;', array( ':account_id' => $account_id, ':id' => $id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $e = $this->getEquip($id); if (!$e) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个装备'); return; } $view_list = $this->getExplode($e['reduce_time']); $reduce_time = $view_list[$row['lv'] - 1][0]; $flag = 0; //error_log($e['reduce_time']); $sub_time = $row['sub_time'] - floor($row['sub_time'] * $reduce_time * 0.01); if ($type == 1) { $rowUser = $conn->execQueryOne('SELECT diamond_num FROM user WHERE accountid=:account_id;', array( ':account_id' => $account_id )); if (!$rowUser) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $diamond_arr = $this->getExplode($e['diamond_cost']); $diamond_cost = $diamond_arr[$row['lv'] - 1][0]; if ($rowUser['diamond_num'] < $diamond_cost) { phpcommon\sendError(ERR_USER_BASE + 3, '钻石不足'); return; } $diamond_list = $this->getExplode($e['diamond_time']); $diamond_time = $diamond_list[$row['lv'] - 1][0]; $sub_time = $row['sub_time'] - floor($row['sub_time'] * $diamond_time * 0.01); $retUser = $conn->execScript('UPDATE user SET diamond_num=:diamond_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':diamond_num' => $rowUser['diamond_num'] - $diamond_cost, ':modify_time' => time() )); if (!$retUser) { die(); return; } $rechargeactivity = new classes\RechargeActivity(); $rechargeactivity->triggerConsume($account_id, $diamond_cost); GameLog::Log('diamond cost: 3,'.$account_id.','.$diamond_cost); } $active_time = $row['active_time']; if ($active_time + $sub_time <= time() || $active_time + $row['sub_time'] <= time() + 30) { $active_time = 0; $sub_time = 0; $flag = 1; } $retEquip = $conn->execScript('UPDATE equip SET active_time=:active_time, sub_time=:sub_time, modify_time=:modify_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':active_time' => $active_time, ':sub_time' => $sub_time, ':modify_time' => time(), ':id' => $id, )); if (!$retEquip) { die(); return; } $addreward = new classes\AddReward(); $num = $addreward->getDiamondNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'diamond_nums' => $num, 'flag' => $flag, 'id' => $row['id'], 'lv' => $row['lv'], )); } public function exchangeEquip() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $equip_id = $_REQUEST['id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT id, using_id FROM equip WHERE accountid=:account_id;', array( ':account_id' => $account_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } if ($equip_id > $row['id']) { phpcommon\sendError(ERR_USER_BASE + 3, '武器未获得'); return; } $ret = $conn->execScript('UPDATE equip SET using_id=:using_id, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':using_id' => $equip_id, ':modify_time' => time(), )); if (!$ret) { die(); return; } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'using_id' => $equip_id, )); } public function exchangeNewEquip() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $equip_id = $_REQUEST['id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT * FROM equip WHERE accountid=:account_id AND id=:id;', array( ':account_id' => $account_id, ':id' => $equip_id )); $lv = 0; if (!$row) { phpcommon\sendError(ERR_USER_BASE + 3, '武器未获得'); return; } else { $lv = $row['lv']; } $ret = $conn->execScript('UPDATE equip SET using_id=:using_id, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':using_id' => $equip_id, ':modify_time' => time(), )); if (!$ret) { die(); return; } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'using_id' => $equip_id, 'lv' => $lv, 'active_time' => $row['active_time'] + $row['sub_time'], )); } public function shengjiEquip() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $equip_id = $_REQUEST['id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $e = $this->getEquip($equip_id); if (!$e) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个装备'); return; } $upgrade_gold = $e['upgrade_gold']; $drop_multiply = explode('&', $upgrade_gold); $arr = array(); for ($i = 0; $i < count($drop_multiply); $i++) { $mul = explode('|', $drop_multiply[$i]); array_push($arr, $mul); } $row = $conn->execQueryOne('SELECT id, lv, exp FROM equip WHERE accountid=:account_id AND id=:id;', array( ':account_id' => $account_id, ':id' => $equip_id )); $item_id_arr = array(); $item_num_arr = array(); $exp = 0; $lv = 0; if (!$row) { phpcommon\sendError(ERR_USER_BASE + 3, '武器未获得'); return; } else { $lv = $row['lv']; $exp = $row['exp']; } if ($lv >= $e['max_level']) { phpcommon\sendError(ERR_USER_BASE + 5, '达到最大等级'); return; } $arr2 = array(); $str = $arr[$lv][0]; $estr = explode(';', $str); $val = $estr[1]; if ($lv > 0) { $str1 = $arr[$lv - 1][0]; $estr1 = explode(';', $str1); $val = $estr[1] - $estr1[1]; } if ($val <= $exp) { phpcommon\sendError(ERR_USER_BASE + 4, '当前等级经验已满'); return; } for ($a1 = 0; $a1 < count($arr[$lv]); $a1++) { $mul2 = explode(';', $arr[$lv][$a1]); array_push($arr2, $mul2); } $arr3 = array(); for ($ii = 0; $ii < count($arr2); $ii++) { for ($a2 = 0; $a2 < count($arr2[$ii]); $a2++) { $mul3 = explode(':', $arr2[$ii][$a2]); if (count($mul3) > 1) { array_push($arr3, $mul3); } } } foreach ($arr3 as $ar) { $it = $this->getItem($ar[0]); if (!$it) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个道具'); return; } $rowuser = $conn->execQueryOne('SELECT coin_num, diamond_num FROM user WHERE accountid=:account_id;', array( ':account_id' => $account_id, )); if (!$rowuser) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } if ($it['type'] == 1) { if ($ar[1] > $rowuser['coin_num']) { phpcommon\sendError(ERR_USER_BASE + 3, '金币不足'); return; } } else if ($it['type'] == 3) { if ($ar[1] > $row['diamond_num']) { phpcommon\sendError(ERR_USER_BASE + 4, '钻石不足'); return; } } else if ($it['type'] == 11) { $rowbag = $conn->execQueryOne('SELECT num FROM bag WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, 'id' => $ar[0] )); if ($ar[1] > $rowbag['num']) { phpcommon\sendError(ERR_USER_BASE + 5, '道具不足'); return; } } } foreach ($arr3 as $ar1) { $this->subCoin($ar1[0], $ar1[1], $account_id); } $ret = $conn->execScript('UPDATE equip SET exp=:exp, modify_time=:modify_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':id' => $equip_id, ':modify_time' => time(), ':exp' => $exp + 1, )); if (!$ret) { die(); return; } $addreward = new classes\AddReward(); $coin_num = $addreward->getCoinNum($account_id); $num = $addreward->getDiamondNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'exp' => $exp + 1, 'coin_nums' => $coin_num, 'diamond_nums' => $num, 'lv' => $lv, )); } protected function subCoin($item_id, $item_num, $account_id) { $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); die(); return; } $row = $conn->execQueryOne('SELECT coin_num, diamond_num FROM user WHERE accountid=:account_id;', array( ':account_id' => $account_id, )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); die(); return; } $it = $this->getItem($item_id); if (!$it) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个道具'); die(); return; } if ($item_id != 0){ if ($it['type'] == 1) { $ret = $conn->execScript('UPDATE user SET coin_num=:coin_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':modify_time' => time(), ':coin_num' => $row['coin_num'] - $item_num, )); if (!$ret) { die(); return; } } else if ($it['type'] == 3) { $ret = $conn->execScript('UPDATE user SET diamond_num=:diamond_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':modify_time' => time(), ':diamond_num' => $row['diamond_num'] - $item_num, )); if (!$ret) { die(); return; } $rechargeactivity = new classes\RechargeActivity(); $rechargeactivity->triggerConsume($account_id, $item_num); } else if ($it['type'] == 11) { $rowbag = $conn->execQueryOne('SELECT num FROM bag WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, 'id' => $item_id )); $ret = $conn->execScript('UPDATE bag SET num=:num, modify_time=:modify_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':modify_time' => time(), ':num' => $rowbag['num'] - $item_num, ':id' => $item_id )); if (!$ret) { die(); return; } } } } public function jinjieEquip() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $equip_id = $_REQUEST['id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT id, using_id, lv, exp FROM equip WHERE accountid=:account_id AND id=:id;', array( ':account_id' => $account_id, ':id' => $equip_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 3, '武器未获得'); return; } $lv = $row['lv']; $e = $this->getEquip($equip_id); if (!$e) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个装备'); return; } $upgrade_gold = $e['upgrade_gold']; $drop_multiply = explode('&', $upgrade_gold); $arr = array(); for ($i = 0; $i < count($drop_multiply); $i++) { $mul = explode('|', $drop_multiply[$i]); array_push($arr, $mul); } $arr2 = array(); $flag = 0; $valexp = 0; if ($lv == 0) { $str = $arr[$lv][0]; $estr = explode(';', $str); $valexp = $estr[1]; } else { $str1 = $arr[$lv][0]; $estr1 = explode(';', $str1); $str = $arr[$lv - 1][0]; $estr = explode(';', $str); $valexp = $estr1[1] - $estr[1]; } if ($valexp > $row['exp']) { phpcommon\sendError(ERR_USER_BASE + 4, '未达到进阶需求'); return; } if ($lv >= $e['max_level']) { phpcommon\sendError(ERR_USER_BASE + 5, '达到最大等级'); return; } $coinarr = explode('|', $e['promote_gold']); $key = $lv; $coin_num = $coinarr[$key]; $row = $conn->execQueryOne('SELECT coin_num, diamond_num FROM user WHERE accountid=:account_id;', array( ':account_id' => $account_id, )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } if ($coin_num > $row['coin_num']) { phpcommon\sendError(ERR_USER_BASE + 3, '金币不足'); return; } $jinjieinfo = explode('|', $e['promote_material']); if ($key >= count($jinjieinfo)) { phpcommon\sendError(ERR_USER_BASE + 4, '已经满阶'); return; } $curjinjie = explode(';', $jinjieinfo[$key]); $jinjieitems = array(); foreach( $curjinjie as $jinjieitemstr) { $mar_array = explode(':', $jinjieitemstr); $mid = $mar_array[0]; $mnum = $mar_array[1]; $rbag = $conn->execQueryOne('SELECT num FROM bag WHERE accountid=:account_id AND id=:id;', array( ':account_id' => $account_id, ':id' => $mid, )); if (!$rbag || $rbag['num'] < $mnum) { phpcommon\sendError(ERR_USER_BASE + 6, '材料不足'); return; } $jinjieitems[] = array( "item_id" => $mid, "item_num" => $mnum, ); } $this->subCoin(10001, $coin_num, $account_id); foreach($jinjieitems as $jinjie_item) { $mid = $jinjie_item['item_id']; $mnum = $jinjie_item['item_num']; $this->subCoin($mid, $mnum, $account_id); } $active_time = time(); $sub_list = $this->getExplode($e['equip_upgradetime']); $sub_time = 0;//$sub_list[$lv][0]; if ($sub_time == 0) { $active_time = 0; $flag = 1; } $ret = $conn->execScript('UPDATE equip SET exp=:exp, lv=:lv, modify_time=:modify_time, active_time=:active_time, sub_time=:sub_time ' . ' WHERE accountid=:accountid AND id=:id;', array( ':accountid' => $account_id, ':id' => $equip_id, ':modify_time' => time(), ':exp' => 0, ':lv' => $lv + 1, ':active_time' => $active_time, ':sub_time' => $sub_time )); if (!$ret) { die(); return; } $quest = new classes\Quest(); $quest->triggerQuest(QUEST_DAY_JINJIE, 1, 1, $account_id); $addreward = new classes\AddReward(); $coin_num = $addreward->getCoinNum($account_id); $num = $addreward->getDiamondNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'exp' => 0, 'lv' => $lv + 1, 'coin_nums' => $coin_num, 'diamond_nums' => $num, 'flag' => $flag, 'id' => $equip_id, )); } } ?>