$mysql_conf['host'], 'port' => $mysql_conf['port'], 'user' => $mysql_conf['user'], 'passwd' => $mysql_conf['passwd'], 'dbname' => 'gamedb2004_' . $mysql_conf['instance_id'] )); return $conn; } protected function getRedis($shop_uuid) { $redis_conf = getRedisConfig(crc32($shop_uuid)); $r = new phpcommon\Redis(array( 'host' => $redis_conf['host'], 'port' => $redis_conf['port'], 'passwd' => $redis_conf['passwd'] )); return $r; } protected function getBox($box_id) { $box_meta_table = require('../res/box@box.php'); $box_meta = getBoxConfig($box_meta_table, $box_id); $b = array( 'box_id' => $box_meta['box_type'], 'item_id' => $box_meta['item_id'], 'num' => $box_meta['num'], 'weight' => $box_meta['weight'], 'type' => $box_meta['type'], 'time' => $box_meta['time'], ); return $b; } protected function getParameter($para_id) { $parameter_meta_cluster = require('../res/parameter@parameter.php'); $parameter_meta = getParameterConfig($parameter_meta_cluster, $para_id); $p = array( 'id' => $parameter_meta['id'], 'name' => $parameter_meta['param_name'], 'value' => $parameter_meta['param_value'], ); return $p; } protected function getDrop($drop_id) { $drop_meta_table = require('../res/drop@drop.php'); $drop_meta = getDropConfig($drop_meta_table, $drop_id); $d = array( 'drop_id' => $drop_meta['drop_id'], 'item_id' => $drop_meta['item_id'], 'num' => $drop_meta['num'], 'weight' => $drop_meta['weight'], 'type' => $drop_meta['type'] ); return $d; } protected function getExplode($string) { $delim = "|"; $drop_multiply = explode($delim, $string); $delim1 = ":"; $arr = array(); for ($i = 0; $i < count($drop_multiply); $i++) { $mul = explode($delim1, $drop_multiply[$i]); array_push($arr, $mul); } return $arr; } protected function getLottery($lot_id) { $g_conf_lot_cluster = require('../res/lottery@lottery.php'); $lot_conf = getLotteryConfig($g_conf_lot_cluster, $lot_id); $l = array( 'id' => $lot_conf['id'], 'item_id' => $lot_conf['item_id'], 'num' => $lot_conf['num'], 'weight' => $lot_conf['weight'], 'quailty' => $lot_conf['quailty'], 'jilv' => $lot_conf['jilv'], 'time' => $lot_conf['time'], ); return $l; } protected function getItem($item_id) { $g_conf_item_cluster = require('../res/item@item.php'); $item_conf = getItemConfig($g_conf_item_cluster, $item_id); $it = array( 'id' => $item_conf['id'], 'diamond' => $item_conf['diamond'], 'type' => $item_conf['fuction'], 'diamond_hour' => $item_conf['diamond_hour'], 'pool_weight' => $item_conf['pool_weight'], ); return $it; } protected function getDrawTableConfig($id) { $g_conf_lot_cluster = require('../res/lotterydraw@lotterydraw.php'); $lot_conf = getLotteryConfig($g_conf_lot_cluster, $id); $l = array( 'id' => $lot_conf['id'], 'item_id' => $lot_conf['item_id'], 'num' => $lot_conf['num'], 'weight' => $lot_conf['weight'], 'quailty' => $lot_conf['quailty'], 'jilv' => $lot_conf['jilv'], 'time' => $lot_conf['time'], ); return $l; } protected function getreward($re_id) { $g_conf_re_cluster = require('../res/randreward@randreward.php'); $re_conf = getRandrewardConfig($g_conf_re_cluster, $re_id); $re = array( 'id' => $re_conf['id'], 'reward' => $re_conf['reward'], 'number' => $re_conf['number'], 'weight' => $re_conf['weight'], ); return $re; } protected function getRecommend($rec_id) { $g_conf_rec_cluster = require('../res/recommend@recommend.php'); $rec_conf = getRecommendConfig($g_conf_rec_cluster, $rec_id); $rec = array( 'pool' => $rec_conf['pool'], 'rank' => $rec_conf['rank'], 'time' => $rec_conf['time'], 'reward' => $rec_conf['reward'], 're_reward' => $rec_conf['regular_reward'], 'huge_reward' => $rec_conf['huge_reward'], ); return $rec; } public function drawTableInfo() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $drawtable_uuid = 'game2004api_drawtable_uuid:' . md5($_REQUEST['account_id']); $drawtable_list = array(); $r = $this->getRedis($drawtable_uuid); if (!$r) { die(); return; } //道具物品 //$user_db_str = $r->get($drawtable_uuid); $drawtable_list = $this->randomReward(2); $drawtable_db = array( 'drawtable_uuid' => $drawtable_uuid, 'drawtable_list' => $drawtable_list, ); $r -> set($drawtable_uuid, json_encode($drawtable_db)); $r -> pexpire($drawtable_uuid, 1000 * 3600 * 24); /*if (empty($user_db_str)) { $drawtable_list = $this->randomReward(2); $drawtable_db = array( 'drawtable_uuid' => $drawtable_uuid, 'drawtable_list' => $drawtable_list, ); $r -> set($drawtable_uuid, json_encode($drawtable_db)); $r -> pexpire($drawtable_uuid, 1000 * 3600 * 24); } else { $drawtable_db = json_decode($user_db_str, true); $drawtable_list = $this->randomReward(2); $drawtable_db = array( 'drawtable_uuid' => $drawtable_uuid, 'drawtable_list' => $drawtable_list, ); $r -> set($drawtable_uuid, json_encode($drawtable_db)); $r -> pexpire($drawtable_uuid, 1000 * 3600 * 24); $rowTime = $conn->execQueryOne('SELECT modify_time FROM activity WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (phpcommon\getdayseconds(time()) - phpcommon\getdayseconds($rowTime['modify_time']) > 0) { $drawtable_list = $this->randomReward(2); $drdrawtableaw_db = array( 'drawtable_uuid' => $drawtable_uuid, 'drawdrawtable_list' => $drawtable_list, ); $r -> set($drawtable_uuid, json_encode($drawtable_db)); $r -> pexpire($drawtable_uuid, 1000 * 3600 * 24); } else { $user_db = json_decode($user_db_str, true); if (empty($user_db)) { phpcommon\sendError(ERR_USER_BASE + 1,'session失效'); return; } foreach ($user_db['drawtable_list'] as $drawtable) { array_push($drawtable_list, array( 'item_id' => $drawtable['item_id'], 'item_num' => $drawtable['item_num'], 'quailty' => $drawtable['quailty'], 'time' => $drawtable['time'], )); } } }*/ echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'drawtable_uuid' => $drawtable_uuid, 'item_list' => $drawtable_list, )); } public function luckDrawInfo() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $draw_uuid = 'game2004api_lot_uuid:' . md5($_REQUEST['account_id']); $draw_list = array(); $r = $this->getRedis($draw_uuid); if (!$r) { die(); return; } //刷新次数 $p_free = $this->getParameter(FREELOTTERY_TIME); $p_video = $this->getParameter(VIDEOLOTTERY_TIME); $free_times = $p_free['value']; $video_times = $p_video['value']; $row = $conn->execQueryOne('SELECT free_times, video_times FROM activity WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { $ret = $conn->execScript('INSERT INTO activity(accountid, free_times, video_times, item_id, item_num, create_time, modify_time) ' . ' VALUES(:accountid, 0, 0, 0, 0, :create_time, :modify_time) ' . ' ON DUPLICATE KEY UPDATE accountid=:accountid, free_times=0, video_times=0, item_id=0, item_num=0, modify_time=:modify_time;', array( ':accountid' => $account_id, ':create_time' => time(), ':modify_time' => time() )); if (!$ret) { die(); return; } $free_times = $p_free['value']; $video_times = $p_video['value']; } else { $free_times = $p_free['value'] - $row['free_times']; $video_times = $p_video['value'] - $row['video_times']; } //道具物品 $user_db_str = $r->get($draw_uuid); if (empty($user_db_str)) { $draw_list = $this->randomReward(1); $draw_db = array( 'draw_uuid' => $draw_uuid, 'draw_list' => $draw_list, ); $r -> set($draw_uuid, json_encode($draw_db)); $r -> pexpire($draw_uuid, 1000 * 3600 * 24); } else { $draw_db = json_decode($user_db_str, true); $rowTime = $conn->execQueryOne('SELECT modify_time FROM activity WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (phpcommon\getdayseconds(time()) - phpcommon\getdayseconds($rowTime['modify_time']) > 0) { $user_db_str = $r->get($draw_uuid); $draw_list = $this->randomReward(1); $draw_db = json_decode($user_db_str, true); $draw_db = array( 'draw_uuid' => $draw_uuid, 'draw_list' => $draw_list, ); $r -> set($draw_uuid, json_encode($draw_db)); $r -> pexpire($draw_uuid, 1000 * 3600 * 24); } else { $user_db_str = $r->get($draw_uuid); $user_db = json_decode($user_db_str, true); if (empty($user_db)) { phpcommon\sendError(ERR_USER_BASE + 1,'session失效'); return; } foreach ($user_db['draw_list'] as $draw) { $status = 0; if (isset($draw['status'])) { $status = $draw['status']; } array_push($draw_list, array( 'item_id' => $draw['item_id'], 'item_num' => $draw['item_num'], 'quailty' => $draw['quailty'], 'time' => $draw['time'], 'status' => $status, )); } } } echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'draw_uuid' => $draw_uuid, 'free_times' => $free_times, 'video_times' => $video_times, 'item_list' => $draw_list, )); } public function getDrawTable() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } //随机确认奖励 $weight_sum = 0; $g_conf_lot_cluster = require('../res/lotterydraw@lotterydraw.php'); for ($i = 1; $i <= count($g_conf_lot_cluster); $i++) { $l = $this->getDrawTableConfig($i); $weight_sum += $l['jilv']; } $random = Rand(0, $weight_sum); $weight = 0; $key = 0; for ($ii = 1; $ii <= count($g_conf_lot_cluster); $ii++) { $l = $this->getDrawTableConfig($ii); $weight += $l['jilv']; if ($weight > $random) { $key = $ii; break; } } $drawtable_uuid = $_REQUEST['drawtable_uuid']; $item_id = 0; $item_num = 0; $flag = 0; $r = $this->getRedis($drawtable_uuid); $user_db_str = $r->get($drawtable_uuid); if (empty($user_db_str)) { phpcommon\sendError(ERR_USER_BASE + 1,'session失效'); return; } $user_db = json_decode($user_db_str, true); if (empty($user_db)) { phpcommon\sendError(ERR_USER_BASE + 1,'session失效'); return; } foreach ($user_db['drawtable_list'] as $draw) { if ($draw['key'] == $key - 1) { $item_id = $draw['item_id']; $item_num = $draw['item_num']; $time = $draw['time']; $flag = 1; break; } } if ($flag == 0) { phpcommon\sendError(ERR_USER_BASE + 3, '没有这个物品'); return; } $ret = $conn->execScript('UPDATE activity SET item_id=:item_id, item_num=:item_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':item_id' => $item_id, ':item_num' => $item_num, ':modify_time' => time() )); if (!$ret) { die(); return; } //增加奖励 $addreward = new classes\AddReward(); $all_item_list = $addreward->addReward($item_id, $item_num, $account_id, $time,0); $coin_num = $addreward->getCoinNum($account_id); $diamond_num = $addreward->getDiamondNum($account_id); $item_list = array(); array_push($item_list,array( 'item_id' => $item_id, 'item_num' => $item_num, 'time' => $time, )); echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'coin_nums' => $coin_num, 'diamond_nums' => $diamond_num, 'item_list' => $item_list, 'all_item_list' => $all_item_list )); } public function getLuckDraw() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT free_times, video_times FROM activity WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } //随机确认奖励 $weight_sum = 0; $g_conf_lot_cluster = require('../res/lottery@lottery.php'); $lot_array = array(); $draw_uuid = $_REQUEST['draw_uuid']; $item_id = 0; $item_num = 0; $flag = 0; $weight = 0; $key = 0; $r = $this->getRedis($draw_uuid); $user_db_str = $r->get($draw_uuid); if (empty($user_db_str)) { phpcommon\sendError(ERR_USER_BASE + 1,'session失效'); return; } $user_db = json_decode($user_db_str, true); if (empty($user_db)) { phpcommon\sendError(ERR_USER_BASE + 1,'session失效'); return; } if ($row['free_times'] + $row['video_times'] + 1 == 6) { $g_conf_lot_cluster = require('../res/lottery@lottery.php'); for($g = 1; $g <= count($g_conf_lot_cluster); $g++) { $l = $this->getLottery($g); if ($l['jilv'] == 0) { array_push($lot_array, array( 'key' => $g )); } } for ($i1 = 0; $i1 < count($lot_array); $i1++) { $l = $this->getLottery($lot_array[$i1]['key']); $weight_sum += $l['jilv']; } $random = Rand(0, 100); if ($random >= 50) { $key = $lot_array[0]['key']; } else { $key = $lot_array[1]['key']; } } else if ($row['free_times'] + $row['video_times'] + 1 == 10) { foreach ($user_db['draw_list'] as $draw) { if (isset($draw['status']) && $draw['status'] != 0) { continue; } $key = $draw['key'] + 1; } } else { foreach ($user_db['draw_list'] as $draw) { if (isset($draw['status']) && $draw['status'] != 0) { continue; } array_push($lot_array,array( 'key' => $draw['key'] + 1, )); } for ($i = 0; $i < count($lot_array); $i++) { $l = $this->getLottery($lot_array[$i]['key']); $weight_sum += $l['jilv']; } $random = Rand(1, $weight_sum); // error_log($random); for ($ii = 0; $ii < count($lot_array); $ii++) { $l = $this->getLottery($lot_array[$ii]['key']); $weight += $l['jilv']; if ($weight >= $random) { $key = $lot_array[$ii]['key']; break; } } } foreach ($user_db['draw_list'] as &$draw) { if ($draw['key'] + 1 == $key) { $item_id = $draw['item_id']; $item_num = $draw['item_num']; $time = $draw['time']; $flag = 1; $status = 1; if (isset($draw['status'])) { $draw['status'] = 1; } else { array_push($draw, array( 'status' => 1, )); } break; } } $r->set($draw_uuid, json_encode($user_db)); $r -> pexpire($draw_uuid, 1000 * 3600 * 24); if ($flag == 0) { phpcommon\sendError(ERR_USER_BASE + 3, '没有这个物品'); return; } //增加奖励 $addreward = new classes\AddReward(); $all_item_list = $addreward->addReward($item_id, $item_num, $account_id, $time, 0); $coin_num = $addreward->getCoinNum($account_id); $diamond_num = $addreward->getDiamondNum($account_id); $item_list = array(); array_push($item_list,array( 'item_id' => $item_id, 'item_num' => $item_num, 'time' => $time )); if ($_REQUEST['type'] == 0) { $p_flush = $this->getParameter(FREELOTTERY_TIME); if ($p_flush['value'] <= $row['free_times']) { phpcommon\sendError(ERR_USER_BASE + 3, '今日刷新次数已满'); return; } $ret = $conn->execScript('UPDATE activity SET free_times=:free_times, item_id=:item_id, item_num=:item_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':free_times' => $row['free_times'] + 1, ':item_id' => $item_id, ':item_num' => $item_num, ':modify_time' => time() )); if (!$ret) { die(); return; } } if ($_REQUEST['type'] == 1) { $p_flush = $this->getParameter(VIDEOLOTTERY_TIME); if ($p_flush['value'] <= $row['video_times']) { phpcommon\sendError(ERR_USER_BASE + 3, '今日刷新次数已满'); return; } $ret = $conn->execScript('UPDATE activity SET video_times=:video_times,item_id=:item_id, item_num=:item_num, modify_time=:modify_time ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':video_times' => $row['video_times'] + 1, ':item_id' => $item_id, ':item_num' => $item_num, ':modify_time' => time() )); if (!$ret) { die(); return; } } echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'item_id' => $item_id, 'item_num' => $item_num, 'coin_nums' => $coin_num, 'diamond_nums' => $diamond_num, 'item_list' => $item_list, 'all_item_list' => $all_item_list, 'status' => $status )); } public function doubleLuckDraw() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT item_id, item_num FROM activity WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } //增加奖励 $p = $this->getParameter(REWARD_TIMES); $times = $p['value'] - 1; $addreward = new classes\AddReward(); $addreward->addReward($row['item_id'], $row['item_num'] * $times, $account_id,0,0); $coin_num = $addreward->getCoinNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'coin_nums' => $coin_num, )); } protected function randomReward($type) { $draw_list = array(); $g_conf_lot_cluster = array(); if ($type == 1) { $g_conf_lot_cluster = require('../res/lottery@lottery.php'); } else { $g_conf_lot_cluster = require('../res/lotterydraw@lotterydraw.php'); } for ($i = 1; $i <= count($g_conf_lot_cluster); $i++) { $item_id = 0; $item_num = 0; $key = 0; $l = array(); if ($type == 1) { $l = $this->getLottery($i); } else { $l = $this->getDrawTableConfig($i); } //确定商品id和数量 $weight_sum = 0; $weight_array = $this->getExplode($l['weight']); for ($ii = 0; $ii < count($weight_array); $ii++) { $weight_sum += $weight_array[$ii][0]; } $random = Rand(0, $weight_sum); $weight = 0; for ($ii = 0; $ii < count($weight_array); $ii++) { $weight += $weight_array[$ii][0]; if ($weight > $random) { $key = $ii; break; } } $item_id_array = $this->getExplode($l['item_id']); $num_array = $this->getExplode($l['num']); $quailty_array = $this->getExplode($l['quailty']); $time_array = $this->getExplode($l['time']); $item_id = $item_id_array[$key][0]; $item_num = $num_array[$key][0]; $quailty = $quailty_array[$key][0]; $time = $time_array[$key][0]; array_push($draw_list, array( 'key' => $i - 1, 'item_id' => $item_id, 'item_num' => $item_num, 'quailty' => $quailty, 'time' => $time, 'status' => 0, )); } return $draw_list; } public function lotteryReward() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $pool = $_REQUEST['pool']; $rec = $this->getRecommend($pool); $reward_id = 0; $item_list = array(); $all_item_list = array(); $reward_array = array(); $addreward = new classes\AddReward(); $delim = "|"; $num_multiply = explode($delim, $rec['huge_reward']); //随机奖励 for($i = 0; $i < $rec['reward']; $i++) { $item_num = 1; $time = $this->randtime($rec['time']); $reward_id = $this->randlottery($reward_array, $pool); array_push($reward_array, array( 'id' => $reward_id )); if ($reward_id == 10001) { $item_num = $num_multiply[0]; $time = 0; } else if ($reward_id == 10003) { $item_num = $num_multiply[1]; $time = 0; } array_push($item_list, array( 'item_id' => $reward_id, 'item_num' => $item_num, 'time' => $time, )); $items = $addreward->addReward($reward_id, $item_num, $account_id, $time, 0); foreach($items as $j) { array_push($all_item_list, array( 'item_id' => $j['item_id'], 'item_num' => $j['item_num'], 'time' => $j['time'], )); } } //固定奖励 $delim2 = ":"; $re_multiply = explode($delim2, $rec['re_reward']);; array_push($item_list, array( 'item_id' => $re_multiply[0], 'item_num' => $re_multiply[1], 'time' => 0, )); $items = $addreward->addReward($re_multiply[0], $re_multiply[1], $account_id, 0, 0); foreach($items as $s) { array_push($all_item_list, array( 'item_id' => $s['item_id'], 'item_num' => $s['item_num'], 'time' => $s['time'], )); } $coin_num = $addreward->getCoinNum($account_id); $diamond_num = $addreward->getDiamondNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'coin_nums' => $coin_num, 'diamond_nums' => $diamond_num, 'item_list' => $item_list, 'all_item_list' => $all_item_list )); } protected function randtime($str_time) { $weight_sum = 0; $weight_array = $this->getExplode($str_time); for ($ii = 0; $ii < count($weight_array); $ii++) { $weight_sum += $weight_array[$ii][1]; } $random = Rand(0, $weight_sum); $weight = 0; $key = 0; for ($ii = 0; $ii < count($weight_array); $ii++) { $weight += $weight_array[$ii][1]; if ($weight > $random) { $key = $weight_array[$ii][0]; break; } } return $key; } protected function randlottery($id, $pool) { $weight_sum = 0; $rand_array = array(); $po = $pool - 1; $g_conf_item_cluster = require('../res/item@item.php'); foreach($g_conf_item_cluster as $items) { $flag = 0; $it = $this->getItem($items['id']); if ($it['id'] != 0) { foreach ($id as $ids) { if ($it['id'] == $ids['id']) { $flag = 1; break; } } if ($flag == 1) { continue; } $weight_array = $this->getExplode($it['pool_weight']); $weight_sum += $weight_array[$po][0]; array_push($rand_array, array( 'id' => $it['id'], 'weight' => $weight_array[$po][0] )); } } $random = Rand(0, $weight_sum); $weight = 0; $key = 0; foreach ($rand_array as $r) { $weight += $r['weight']; if ($weight > $random) { $key = $r['id']; break; } } return $key; } public function getBoxOrder() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT daily_order1, daily_order2, daily_order3 FROM user WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $item_list = array(); $daily_order1 = $row['daily_order1']; $daily_order2 = $row['daily_order2']; $daily_order3 = $row['daily_order3']; $p1 = $this->getParameter(LOGINBOX_TIME1); $p2 = $this->getParameter(LOGINBOX_TIME2); $p3 = $this->getParameter(LOGINBOX_TIME3); $p = $this->getParameter(LOGINBOX_TIME); $pt1 = $p1['value']; $pt2 = $p2['value']; $pt3 = $p3['value']; $pt = $p['value']; $nowTime = floor((time() - phpcommon\getdayseconds(time())) / 3600); if ($nowTime < $pt1) { $daily_order1 = 0; $daily_order2 = 0; $daily_order3 = 0; } else if ($nowTime >= $pt1 && $nowTime < $pt1 + $pt) { if ($daily_order1 == 0) { $daily_order1 = 1; } else { $daily_order1 = $row['daily_order1']; } $daily_order2 = 0; $daily_order3 = 0; } else if ($nowTime >= $pt1 + $pt && $nowTime < $pt2) { if ($daily_order1 <= 1) { $daily_order1 = 3; } else { $daily_order1 = $row['daily_order1']; } $daily_order2 = 0; $daily_order3 = 0; } else if ($nowTime >= $pt2 && $nowTime < $pt2 + $pt) { if ($daily_order1 <= 1) { $daily_order1 = 3; } else { $daily_order1 = $row['daily_order1']; } if ($daily_order2 == 0) { $daily_order2 = 1; } else { $daily_order2 = $row['daily_order2']; } $daily_order3 = 0; } else if ($nowTime >= $pt2 + $pt && $nowTime < $pt3) { if ($daily_order1 <= 1) { $daily_order1 = 3; } else { $daily_order1 = $row['daily_order1']; } if ($daily_order2 <= 1) { $daily_order2 = 3; } else { $daily_order2 = $row['daily_order2']; } $daily_order3 = 0; } else if ($nowTime >= $pt3 && $nowTime < $pt3 + $pt) { if ($daily_order1 <= 1) { $daily_order1 = 3; } else { $daily_order1 = $row['daily_order1']; } if ($daily_order2 <= 1) { $daily_order2 = 3; } else { $daily_order2 = $row['daily_order2']; } if ($daily_order3 == 0) { $daily_order3 = 1; } else { $daily_order3 = $row['daily_order3']; } } else if ($nowTime > $pt3 + $pt) { if ($daily_order1 <= 1) { $daily_order1 = 3; } else { $daily_order1 = $row['daily_order1']; } if ($daily_order2 <= 1) { $daily_order2 = 3; } else { $daily_order2 = $row['daily_order2']; } if ($daily_order3 <= 1) { $daily_order3 = 3; } else { $daily_order3 = $row['daily_order3']; } } $stauts = 0; for ($i = 0; $i < 3; $i++) { if ($i == 0) { $status = $daily_order1; } else if ($i == 1) { $status = $daily_order2; } else if ($i == 2) { $status = $daily_order3; } array_push($item_list, array( 'status' => $status )); } $ret = $conn->execScript('UPDATE user SET daily_order1=:daily_order1, daily_order2=:daily_order2, daily_order3=:daily_order3 ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, ':daily_order1' => $daily_order1, ':daily_order2' => $daily_order2, ':daily_order3' => $daily_order3 )); if (!$ret) { die(); return; } echo json_encode(array( 'errcode' => 0, 'errmsg'=> '', 'item_list' => $item_list, )); } public function getOrderReward() { $account_id = $_REQUEST['account_id']; //登录校验 $login = loginVerify($account_id, $_REQUEST['session_id']); if (!$login) { phpcommon\sendError(ERR_USER_BASE + 1, 'session无效'); return; } $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } $id = $_REQUEST['id']; $row = $conn->execQueryOne('SELECT daily_order1, daily_order2, daily_order3 FROM user WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家'); return; } if ($id == 1) { if ($row['daily_order1'] != 1) { phpcommon\sendError(ERR_USER_BASE + 3, '奖励不可领'); return; } $ret = $conn->execScript('UPDATE user SET daily_order1=2 ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, )); if (!$ret) { die(); return; } } else if ($id == 2) { if ($row['daily_order2'] != 1) { phpcommon\sendError(ERR_USER_BASE + 3, '奖励不可领'); return; } $ret = $conn->execScript('UPDATE user SET daily_order2=2 ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, )); if (!$ret) { die(); return; } } else if ($id == 3) { if ($row['daily_order3'] != 1) { phpcommon\sendError(ERR_USER_BASE + 3, '奖励不可领'); return; } $ret = $conn->execScript('UPDATE user SET daily_order3=2 ' . ' WHERE accountid=:accountid;', array( ':accountid' => $account_id, )); if (!$ret) { die(); return; } } $all_item_list = array(); $item_list = $this->randBoxReward(3); $addreward = new classes\AddReward(); foreach ($item_list as $item) { $items = $addreward->addReward($item['item_id'], $item['item_num'], $account_id, $item['time'], 0); foreach($items as $i) { array_push($all_item_list, array( 'item_id' => $i['item_id'], 'item_num' => $i['item_num'], 'time' => $i['time'], )); } } $coin_num = $addreward->getCoinNum($account_id); $num = $addreward->getDiamondNum($account_id); echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'item_list' => $item_list, 'diamond_nums' => $num, 'all_item_list' => $all_item_list )); } protected function randBoxReward($drop_id) { //随机奖励 $item_list = array(); $b = $this->getbox($drop_id); if (!$b) { phpcommon\sendError(ERR_USER_BASE + 3, '没有这个奖励'); die(); } $item_id_array = $this->getExplode($b['item_id']); $weight_sum = 0; $keys = 0; $item_num_array = $this->getExplode($b['num']); $weight_array = $this->getExplode($b['weight']); $time_array = $this->getExplode($b['time']); for ($i = 0; $i < count($weight_array); $i++) { $weight_sum += $weight_array[$i][0]; } $random = Rand(0, $weight_sum); $weight = 0; for ($i = 0; $i < count($weight_array); $i++) { $weight += $weight_array[$i][0]; if ($weight > $random) { $keys = $i; break; } } $item_id = $item_id_array[$keys][0]; $item_num = $item_num_array[$keys][0]; $time = $time_array[$keys][0]; array_push($item_list, array( 'item_id' => $item_id, 'item_num' => $item_num, 'time' => $time )); return $item_list; } } ?>