game2004api/webapp/controller/ActivityController.class.php
aozhiwei 3d917552f8 1
2020-03-16 11:00:40 +08:00

547 lines
20 KiB
PHP

<?php
require 'classes/Quest.php';
require 'classes/AddReward.php';
class ActivityController{
protected function getMysql($account_id)
{
$mysql_conf = getMysqlConfig(crc32($account_id));
$conn = new phpcommon\Mysql(array(
'host' => $mysql_conf['host'],
'port' => $mysql_conf['port'],
'user' => $mysql_conf['user'],
'passwd' => $mysql_conf['passwd'],
'dbname' => 'gamedb2004_' . $mysql_conf['instance_id']
));
return $conn;
}
protected function getRedis($shop_uuid)
{
$redis_conf = getRedisConfig(crc32($shop_uuid));
$r = new phpcommon\Redis(array(
'host' => $redis_conf['host'],
'port' => $redis_conf['port'],
'passwd' => $redis_conf['passwd']
));
return $r;
}
protected function getParameter($para_id)
{
$parameter_meta_cluster = require('../res/parameter@parameter.php');
$parameter_meta = getParameterConfig($parameter_meta_cluster, $para_id);
$p = array(
'id' => $parameter_meta['id'],
'name' => $parameter_meta['param_name'],
'value' => $parameter_meta['param_value'],
);
return $p;
}
protected function getDrop($drop_id)
{
$drop_meta_table = require('../res/drop@drop.php');
$drop_meta = getDropConfig($drop_meta_table, $drop_id);
$d = array(
'drop_id' => $drop_meta['drop_id'],
'item_id' => $drop_meta['item_id'],
'num' => $drop_meta['num'],
'weight' => $drop_meta['weight'],
'type' => $drop_meta['type']
);
return $d;
}
protected function getExplode($string)
{
$delim = "|";
$drop_multiply = explode($delim, $string);
$delim1 = ":";
$arr = array();
for ($i = 0; $i < count($drop_multiply); $i++) {
$mul = explode($delim1, $drop_multiply[$i]);
array_push($arr, $mul);
}
return $arr;
}
protected function getLottery($lot_id)
{
$g_conf_lot_cluster = require('../res/lottery@lottery.php');
$lot_conf = getLotteryConfig($g_conf_lot_cluster, $lot_id);
$l = array(
'id' => $lot_conf['id'],
'item_id' => $lot_conf['item_id'],
'num' => $lot_conf['num'],
'weight' => $lot_conf['weight'],
'quailty' => $lot_conf['quailty'],
'jilv' => $lot_conf['jilv'],
'time' => $lot_conf['time'],
);
return $l;
}
protected function getreward($re_id)
{
$g_conf_re_cluster = require('../res/randreward@randreward.php');
$re_conf = getRandrewardConfig($g_conf_re_cluster, $re_id);
$re = array(
'id' => $re_conf['id'],
'reward' => $re_conf['reward'],
'number' => $re_conf['number'],
'weight' => $re_conf['weight'],
);
return $re;
}
public function luckDrawInfo()
{
$account_id = $_REQUEST['account_id'];
//登录校验
$login = loginVerify($account_id, $_REQUEST['session_id']);
if (!$login) {
phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
return;
}
$conn = $this->getMysql($account_id);
if (!$conn) {
phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家');
return;
}
$draw_uuid = 'game2004api_draw_uuid:' . md5($_REQUEST['account_id']);
$draw_list = array();
$r = $this->getRedis($draw_uuid);
if (!$r) {
die();
return;
}
//刷新次数
$p_free = $this->getParameter(FREELOTTERY_TIME);
$p_video = $this->getParameter(VIDEOLOTTERY_TIME);
$free_times = $p_free['value'];
$video_times = $p_video['value'];
$row = $conn->execQueryOne('SELECT free_times, video_times FROM activity WHERE accountid=:accountid;',
array(
':accountid' => $account_id
));
if (!$row) {
$ret = $conn->execScript('INSERT INTO activity(accountid, free_times, video_times, item_id, item_num, create_time, modify_time) ' .
' VALUES(:accountid, 0, 0, 0, 0, :create_time, :modify_time) ' .
' ON DUPLICATE KEY UPDATE accountid=:accountid, free_times=0, video_times=0, item_id=0, item_num=0, modify_time=:modify_time;',
array(
':accountid' => $account_id,
':create_time' => time(),
':modify_time' => time()
));
if (!$ret) {
die();
return;
}
$free_times = $p_free['value'];
$video_times = $p_video['value'];
} else {
$free_times = $p_free['value'] - $row['free_times'];
$video_times = $p_video['value'] - $row['video_times'];
}
//道具物品
$user_db_str = $r->get($draw_uuid);
if (empty($user_db_str)) {
$draw_list = $this->randomReward();
$draw_db = array(
'draw_uuid' => $draw_uuid,
'draw_list' => $draw_list,
);
$r -> set($draw_uuid, json_encode($draw_db));
$r -> pexpire($draw_uuid, 1000 * 3600 * 24);
} else {
$draw_db = json_decode($user_db_str, true);
$rowTime = $conn->execQueryOne('SELECT modify_time FROM activity WHERE accountid=:accountid;',
array(
':accountid' => $account_id
));
if (phpcommon\getdayseconds(time()) - phpcommon\getdayseconds($rowTime['modify_time']) > 0) {
$draw_list = $this->randomReward();
$draw_db = array(
'draw_uuid' => $draw_uuid,
'draw_list' => $draw_list,
);
$r -> set($draw_uuid, json_encode($draw_db));
$r -> pexpire($draw_uuid, 1000 * 3600 * 24);
} else {
$user_db = json_decode($user_db_str, true);
if (empty($user_db)) {
phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
return;
}
foreach ($user_db['draw_list'] as $draw) {
array_push($draw_list, array(
'item_id' => $draw['item_id'],
'item_num' => $draw['item_num'],
'quailty' => $draw['quailty'],
'time' => $draw['time'],
));
}
}
}
echo json_encode(array(
'errcode' => 0,
'errmsg'=> '',
'draw_uuid' => $draw_uuid,
'free_times' => $free_times,
'video_times' => $video_times,
'item_list' => $draw_list,
));
}
public function getLuckDraw()
{
$account_id = $_REQUEST['account_id'];
//登录校验
$login = loginVerify($account_id, $_REQUEST['session_id']);
if (!$login) {
phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
return;
}
$conn = $this->getMysql($account_id);
if (!$conn) {
phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家');
return;
}
$row = $conn->execQueryOne('SELECT free_times, video_times FROM activity WHERE accountid=:accountid;',
array(
':accountid' => $account_id
));
if (!$row) {
phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家');
return;
}
//随机确认奖励
$weight_sum = 0;
$g_conf_lot_cluster = require('../res/lottery@lottery.php');
for ($i = 1; $i <= count($g_conf_lot_cluster); $i++) {
$l = $this->getLottery($i);
$weight_sum += $l['jilv'];
}
$random = Rand(0, $weight_sum);
$weight = 0;
$key = 0;
for ($ii = 1; $ii <= count($g_conf_lot_cluster); $ii++) {
$l = $this->getLottery($ii);
$weight += $l['jilv'];
if ($weight > $random) {
$key = $ii;
break;
}
}
$draw_uuid = $_REQUEST['draw_uuid'];
$item_id = 0;
$item_num = 0;
$flag = 0;
$r = $this->getRedis($draw_uuid);
$user_db_str = $r->get($draw_uuid);
if (empty($user_db_str)) {
phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
return;
}
$user_db = json_decode($user_db_str, true);
if (empty($user_db)) {
phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
return;
}
foreach ($user_db['draw_list'] as $draw) {
if ($draw['key'] == $key - 1) {
$item_id = $draw['item_id'];
$item_num = $draw['item_num'];
$time = $draw['time'];
$flag = 1;
break;
}
}
if ($flag == 0) {
phpcommon\sendError(ERR_USER_BASE + 3, '没有这个物品');
return;
}
if ($_REQUEST['type'] == 0) {
$p_flush = $this->getParameter(FREELOTTERY_TIME);
if ($p_flush['value'] <= $row['free_times']) {
phpcommon\sendError(ERR_USER_BASE + 3, '今日刷新次数已满');
return;
}
$ret = $conn->execScript('UPDATE activity SET free_times=:free_times, item_id=:item_id, item_num=:item_num, modify_time=:modify_time ' .
' WHERE accountid=:accountid;',
array(
':accountid' => $account_id,
':free_times' => $row['free_times'] + 1,
':item_id' => $item_id,
':item_num' => $item_num,
':modify_time' => time()
));
if (!$ret) {
die();
return;
}
}
if ($_REQUEST['type'] == 1) {
$p_flush = $this->getParameter(VIDEOLOTTERY_TIME);
if ($p_flush['value'] <= $row['video_times']) {
phpcommon\sendError(ERR_USER_BASE + 3, '今日刷新次数已满');
return;
}
$ret = $conn->execScript('UPDATE activity SET video_times=:video_times,item_id=:item_id, item_num=:item_num, modify_time=:modify_time ' .
' WHERE accountid=:accountid;',
array(
':accountid' => $account_id,
':video_times' => $row['video_times'] + 1,
':item_id' => $item_id,
':item_num' => $item_num,
':modify_time' => time()
));
if (!$ret) {
die();
return;
}
}
//增加奖励
$addreward = new classes\AddReward();
$addreward->addReward($item_id, $item_num, $account_id, $time);
$coin_num = $addreward->getCoinNum($account_id);
$diamond_num = $addreward->getDiamondNum($account_id);
$item_list = array();
array_push($item_list,array(
'item_id' => $item_id,
'item_num' => $item_num,
));
echo json_encode(array(
'errcode' => 0,
'errmsg'=> '',
'item_id' => $item_id,
'item_num' => $item_num,
'coin_nums' => $coin_num,
'diamond_nums' => $diamond_num,
'item_list' => $item_list
));
}
public function doubleLuckDraw()
{
$account_id = $_REQUEST['account_id'];
//登录校验
$login = loginVerify($account_id, $_REQUEST['session_id']);
if (!$login) {
phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
return;
}
$conn = $this->getMysql($account_id);
if (!$conn) {
phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家');
return;
}
$row = $conn->execQueryOne('SELECT item_id, item_num FROM activity WHERE accountid=:accountid;',
array(
':accountid' => $account_id
));
if (!$row) {
phpcommon\sendError(ERR_USER_BASE + 2, '没有这个玩家');
return;
}
//增加奖励
$p = $this->getParameter(REWARD_TIMES);
$times = $p['value'] - 1;
$addreward = new classes\AddReward();
$addreward->addReward($row['item_id'], $row['item_num'] * $times, $account_id);
$coin_num = $addreward->getCoinNum($account_id);
echo json_encode(array(
'errcode' => 0,
'errmsg'=> '',
'coin_nums' => $coin_num,
));
}
protected function randomReward()
{
$draw_list = array();
$g_conf_lot_cluster = require('../res/lottery@lottery.php');
for ($i = 1; $i <= count($g_conf_lot_cluster); $i++) {
$item_id = 0;
$item_num = 0;
$key = 0;
$l = $this->getLottery($i);
//确定商品id和数量
$weight_sum = 0;
$weight_array = $this->getExplode($l['weight']);
for ($ii = 0; $ii < count($weight_array); $ii++) {
$weight_sum += $weight_array[$ii][0];
}
$random = Rand(0, $weight_sum);
$weight = 0;
for ($ii = 0; $ii < count($weight_array); $ii++) {
$weight += $weight_array[$ii][0];
if ($weight > $random) {
$key = $ii;
break;
}
}
$item_id_array = $this->getExplode($l['item_id']);
$num_array = $this->getExplode($l['num']);
$quailty_array = $this->getExplode($l['quailty']);
$time_array = $this->getExplode($l['time']);
$item_id = $item_id_array[$key][0];
$item_num = $num_array[$key][0];
$quailty = $quailty_array[$key][0];
$time = $time_array[$key][0];
array_push($draw_list, array(
'key' => $i - 1,
'item_id' => $item_id,
'item_num' => $item_num,
'quailty' => $quailty,
'time' => $time,
));
}
return $draw_list;
}
public function randRewardInfo()
{
$account_id = $_REQUEST['account_id'];
//登录校验
$login = loginVerify($account_id, $_REQUEST['session_id']);
if (!$login) {
phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
return;
}
$conn = $this->getMysql($account_id);
if (!$conn) {
phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家');
return;
}
$randreward_uuid = 'game2004api_randreward_uuid:' . md5($_REQUEST['account_id']);
$randreward_list = array();
$r = $this->getRedis($randreward_uuid);
$user_db_str = $r->get($randreward_uuid);
if (!$r) {
die();
return;
}
if (empty($user_db_str)) {
$randreward_list = $this->getRandomReward();
$randreward_db = array(
'randreward_uuid' => $randreward_uuid,
'randreward_list' => $randreward_list,
);
$r -> set($randreward_uuid, json_encode($randreward_db));
$r -> pexpire($randreward_uuid, 1000 * 7200);
} else {
$randreward_list = $this->getRandomReward();
$randreward_db = array(
'randreward_uuid' => $randreward_uuid,
'randreward_list' => $randreward_list,
);
$r -> set($randreward_uuid, json_encode($randreward_db));
$r -> pexpire($randreward_uuid, 1000 * 7200);
}
$r = $this->getRedis($randreward_uuid);
$user_db_str = $r->get($randreward_uuid);
$user_db = json_decode($user_db_str, true);
foreach ($user_db['randreward_list'] as $randreward) {
//增加奖励
$addreward = new classes\AddReward();
$addreward->addReward($randreward['item_id'], $randreward['item_num'], $account_id);
}
echo json_encode(array(
'errcode' => 0,
'errmsg'=> '',
'randreward_uuid' => $randreward_uuid,
'item_list' => $randreward_list,
));
}
public function doubleRandReward()
{
$account_id = $_REQUEST['account_id'];
//登录校验
$login = loginVerify($account_id, $_REQUEST['session_id']);
if (!$login) {
phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
return;
}
$randreward_uuid = $_REQUEST['randreward_uuid'];
$r = $this->getRedis($randreward_uuid);
if (!$r) {
die();
return;
}
$user_db_str = $r->get($randreward_uuid);
if (empty($user_db_str)) {
phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
return;
}
$user_db = json_decode($user_db_str, true);
if (empty($user_db)) {
phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
return;
}
$p = $this->getParameter(REWARD_TIMES);
$times = $p['value'] - 1;
foreach ($user_db['randreward_list'] as $randreward) {
//增加奖励
$addreward = new classes\AddReward();
$addreward->addReward($randreward['item_id'], $randreward['item_num'] * $times, $account_id);
}
$r->del($randreward_uuid, json_encode($user_db));
echo json_encode(array(
'errcode' => 0,
'errmsg'=> '',
));
}
protected function getRandomReward()
{
$randreward_list = array();
$g_conf_re_cluster = require('../res/randreward@randreward.php');
for ($i = 1; $i <= count($g_conf_re_cluster); $i++) {
$item_id = 0;
$item_num = 0;
$key = 0;
$re = $this->getreward($i);
//确定商品id和数量
$weight_sum = 0;
$weight_array = $this->getExplode($re['weight']);
for ($ii = 0; $ii < count($weight_array); $ii++) {
$weight_sum += $weight_array[$ii][0];
}
$random = Rand(0, $weight_sum);
$weight = 0;
for ($ii = 0; $ii < count($weight_array); $ii++) {
$weight += $weight_array[$ii][0];
if ($weight > $random) {
$key = $ii;
break;
}
}
$item_id_array = $this->getExplode($re['reward']);
$num_array = $this->getExplode($re['number']);
$item_id = $item_id_array[$key][0];
$item_num = $num_array[$key][0];
array_push($randreward_list, array(
'item_id' => $item_id,
'item_num' => $item_num,
));
}
return $randreward_list;
}
}
?>