338 lines
11 KiB
PHP
338 lines
11 KiB
PHP
<?php
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require 'classes/Quest.php';
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require 'classes/AddReward.php';
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class GameOverController{
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protected function getMysql($account_id)
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{
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$mysql_conf = getMysqlConfig(crc32($account_id));
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$conn = new phpcommon\Mysql(array(
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'host' => $mysql_conf['host'],
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'port' => $mysql_conf['port'],
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'user' => $mysql_conf['user'],
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'passwd' => $mysql_conf['passwd'],
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'dbname' => 'gamedb2004_' . $mysql_conf['instance_id']
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));
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return $conn;
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}
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protected function getRedis($shop_uuid)
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{
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$redis_conf = getRedisConfig(crc32($shop_uuid));
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$r = new phpcommon\Redis(array(
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'host' => $redis_conf['host'],
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'port' => $redis_conf['port'],
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'passwd' => $redis_conf['passwd']
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));
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return $r;
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}
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protected function getBox($box_id)
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{
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$box_meta_table = require('../res/box@box.php');
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$box_meta = getBoxConfig($box_meta_table, $box_id);
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$b = array(
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'box_id' => $box_meta['box_type'],
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'item_id' => $box_meta['item_id'],
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'num' => $box_meta['num'],
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'weight' => $box_meta['weight'],
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'type' => $box_meta['type'],
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'time' => $box_meta['time'],
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'count' => $box_meta['count'],
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);
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return $b;
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}
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protected function getExplode($string)
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{
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$delim = "|";
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$drop_multiply = explode($delim, $string);
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$delim1 = ":";
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$arr = array();
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for ($i = 0; $i < count($drop_multiply); $i++) {
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$mul = explode($delim1, $drop_multiply[$i]);
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array_push($arr, $mul);
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}
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return $arr;
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}
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protected function getEquip($equip_id)
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{
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$g_conf_equip_cluster = require('../res/equip@equip.php');
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$equip_conf = getEquipConfig($g_conf_equip_cluster, $equip_id);
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$e = array(
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'id' => $equip_conf['id'],
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'upgrade_priority' => $equip_conf['upgrade_priority'],
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'equip_upgrade' => $equip_conf['equip_upgrade'],
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'level_gold_cost' => $equip_conf['level_gold_cost'],
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'max_level' => $equip_conf['max_level'],
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'equip_upgradematerial' => $equip_conf['equip_upgradematerial'],
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'equip_upgradetime' => $equip_conf['equip_upgradetime'],
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'diamond_cost' => $equip_conf['diamond_cost'],
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'drop_id' => $equip_conf['drop_id']
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);
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return $e;
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}
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protected function getDrop($drop_id)
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{
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$drop_meta_table = require('../res/drop@drop.php');
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$drop_meta = getDropConfig($drop_meta_table, $drop_id);
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$d = array(
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'drop_id' => $drop_meta['drop_id'],
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'item_id' => $drop_meta['item_id'],
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'num' => $drop_meta['num'],
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'weight' => $drop_meta['weight'],
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'type' => $drop_meta['type']
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);
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return $d;
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}
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protected function getParameter($para_id)
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{
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$parameter_meta_cluster = require('../res/parameter@parameter.php');
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$parameter_meta = getParameterConfig($parameter_meta_cluster, $para_id);
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$p = array(
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'id' => $parameter_meta['id'],
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'name' => $parameter_meta['param_name'],
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'param_value' => $parameter_meta['param_value'],
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);
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return $p;
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}
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protected function getRankReward($rank)
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{
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$rank_meta_table = require('../res/rankReward@rankReward.php');
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$rank_meta = getRankRewardConfig($rank_meta_table, $rank);
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$d = array(
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'rank' => $rank_meta['rank'],
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'parameter' => $rank_meta['parameter'],
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'drop' => $rank_meta['drop'],
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'ad_drop' => $rank_meta['ad_drop'],
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'ad_num' => $rank_meta['ad_num'],
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'js_num' => $rank_meta['js_num'],
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'js_drop' => $rank_meta['js_drop'],
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'zbmode_param' => $rank_meta['zbmode_param'],
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);
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return $d;
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}
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public function firstRewardInfo()
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{
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$account_id = $_REQUEST['account_id'];
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//登录校验
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$login = loginVerify($account_id, $_REQUEST['session_id']);
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if (!$login) {
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phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
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return;
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}
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$first_uuid = 'game2004api_first_uuid:' . md5($_REQUEST['account_id']);
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$r = $this->getRedis($first_uuid);
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if (!$r) {
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die();
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return;
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}
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$rank = $_REQUEST['rank'];
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$type = 0;
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$coin = 0;
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$score = 0;
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$kills = 0;
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$normal_coin = 0;
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$num = 1;
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if (isset($_REQUEST['type'])) {
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$type = $_REQUEST['type'];
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}
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$p = $this->getParameter(EQUIPREWARD_PARAMETER);
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$par = $p['param_value'];
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if ($type == 1) {
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$ar = $this->getRankReward($rank);
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$coin = $ar['zbmode_param'];
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$num = ceil($ar['zbmode_param'] / $par);
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if (isset($_REQUEST['kills'])) {
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$score = $_REQUEST['kills'] * 10;
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}
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} else if ($type == 0) {
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if (isset($_REQUEST['coin'])) {
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$num = ceil($_REQUEST['coin'] / $par);
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}
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}
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//道具物品
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$first_list = array();
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if (phpcommon\extractChannel($account_id) == 6000 || phpcommon\extractChannel($account_id) == 6001) {
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array_push($first_list, array(
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'item_id' => 18006,
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'item_num' => $num,
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'time' => 0,
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));
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} else {
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$first_list = $this->randomReward($rank, $type);
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}
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$first_db = array(
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'first_uuid' => $first_uuid,
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'first_list' => $first_list,
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);
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$r -> set($first_uuid, json_encode($first_db));
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$r -> pexpire($first_uuid, 1000 * 3600 * 2);
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echo json_encode(array(
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'errcode' => 0,
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'errmsg'=> '',
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'first_uuid' => $first_uuid,
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'item_list' => $first_list,
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'coin' => $coin,
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'score' => $score,
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));
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}
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public function getFirstReward()
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{
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$account_id = $_REQUEST['account_id'];
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//登录校验
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$login = loginVerify($account_id, $_REQUEST['session_id']);
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if (!$login) {
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phpcommon\sendError(ERR_USER_BASE + 1, 'session无效');
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return;
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}
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$type = $_REQUEST['type'];
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$first_uuid = $_REQUEST['first_uuid'];
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$item_id = 0;
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$item_num = 0;
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$flag = 0;
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$addreward = new classes\AddReward();
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$item_list = array();
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$all_item_list = array();
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if ($type == 0) {
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$item_list = $this->fixReward($item_list);
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} else {
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$r = $this->getRedis($first_uuid);
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$user_db_str = $r->get($first_uuid);
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if (empty($user_db_str)) {
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phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
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return;
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}
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$user_db = json_decode($user_db_str, true);
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if (empty($user_db)) {
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phpcommon\sendError(ERR_USER_BASE + 1,'session失效');
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return;
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}
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$item_list = $user_db['first_list'];
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}
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foreach($item_list as $it) {
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$items = $addreward->addReward($it['item_id'], $it['item_num'], $account_id, $it['time'], 0);
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foreach($items as $j) {
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array_push($all_item_list, array(
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'item_id' => $j['item_id'],
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'item_num' => $j['item_num'],
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'time' => $j['time'],
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));
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}
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}
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$coin_num = $addreward->getCoinNum($account_id);
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$diamond_num = $addreward->getDiamondNum($account_id);
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echo json_encode(array(
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'errcode' => 0,
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'errmsg'=> '',
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'coin_nums' => $coin_num,
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'diamond_nums' => $diamond_num,
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'item_list' => $item_list,
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'all_item_list' => $all_item_list
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));
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}
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protected function fixReward($item_list)
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{
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$b1 = $this->getbox(5);
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if (!$b1) {
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phpcommon\sendError(ERR_USER_BASE + 3, '没有这个奖励');
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die();
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}
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$fixed_id = $this->getExplode($b1['item_id']);
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$fixed_time = $this->getExplode($b1['time']);
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$fixed_num = $this->getExplode($b1['num']);
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$fixed_array = $this->getExplode($b1['weight']);
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for($i = 0; $i < count($fixed_id); $i++) {
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$random = Rand(0, 10000);
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if ($fixed_array[$i][0] >= $random) {
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array_push($item_list, array(
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'item_id' => $fixed_id[$i][0],
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'item_num' => $fixed_num[$i][0],
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'time' => $fixed_time[$i][0]
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));
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}
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}
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return $item_list;
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}
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protected function randomReward($rank,$type)
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{
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//随机奖励
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$r = $this->getRankReward($rank);
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$b = $this->getDrop($r['ad_drop']);
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$count = $r['ad_num'];
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if ($type == 1) {
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$b = $this->getDrop($r['js_drop']);
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$count = $r['js_num'];
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}
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$item_list = array();
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$item_id_array = $this->getExplode($b['item_id']);
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$item_num_array = $this->getExplode($b['num']);
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$weight_array = $this->getExplode($b['weight']);
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$reward_array = array();
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for ($c = 0; $c < $count; $c++) {
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$weight_sum = 0;
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$keys = 0;
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for ($ii = 0; $ii < count($weight_array); $ii++) {
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$flag = $this->removal($reward_array, $item_id_array[$ii][0]);
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if ($flag == 1) {
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continue;
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}
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$weight_sum += $weight_array[$ii][0];
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}
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$random = Rand(0, $weight_sum);
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$weight = 0;
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for ($ii = 0; $ii < count($weight_array); $ii++) {
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$flag = $this->removal($reward_array, $item_id_array[$ii][0]);
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if ($flag == 1) {
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continue;
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}
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$weight += $weight_array[$ii][0];
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if ($weight >= $random) {
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$keys = $ii;
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break;
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}
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}
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$item_id = $item_id_array[$keys][0];
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$item_num = $item_num_array[$keys][0];
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$time = 0;
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array_push($reward_array, array(
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'id' => $item_id
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));
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array_push($item_list, array(
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'item_id' => $item_id,
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'item_num' => $item_num,
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'time' => $time
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));
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}
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return $item_list;
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}
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protected function removal($reward, $id)
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{
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$flag = 0;
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foreach ($reward as $r) {
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if ($id == $r['id']) {
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$flag = 1;
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break;
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}
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}
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return $flag;
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}
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}
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