This commit is contained in:
aozhiwei 2021-05-10 15:29:43 +08:00
parent 08524100d3
commit 02579d1f81

View File

@ -173,6 +173,29 @@ namespace MetaData
}
}
}
{
std::vector<std::string> time_strings;
a8::Split(i->power_time(), time_strings, '|');
std::vector<std::string> gun_strings;
a8::Split(i->power_gun(), gun_strings, '|');
std::vector<std::string> buff_strings;
a8::Split(i->power_buff(), buff_strings, '|');
if (time_strings.size() == gun_strings.size() && gun_strings.size() == buff_strings.size()) {
int last_time = 0;
for (size_t i = 0; i < time_strings.size(); ++i) {
int time = a8::XValue(time_strings[i]);
int gun = a8::XValue(gun_strings[i]);
int buff = a8::XValue(buff_strings[i]);
power_charge.push_back(std::make_tuple(time, gun, buff));
if (time <= last_time) {
abort();
}
last_time = time;
}
} else {
abort();
}
}
}
int Equip::GetWeaponIdx()