add car
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parent
3ee93e59ca
commit
0518a66b6b
28
server/gameserver/car.cc
Normal file
28
server/gameserver/car.cc
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@ -0,0 +1,28 @@
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#include "precompile.h"
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#include "car.h"
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Car::Car()
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{
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}
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Car::~Car()
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{
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}
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void Car::Initialize()
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{
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}
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void Car::FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data)
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{
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}
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void Car::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data)
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{
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}
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19
server/gameserver/car.h
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19
server/gameserver/car.h
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@ -0,0 +1,19 @@
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#pragma once
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#include "moveableentity.h"
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#include "cs_proto.pb.h"
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class Human;
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class Room;
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class Car : public MoveableEntity
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{
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public:
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Car();
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virtual ~Car() override;
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virtual void Initialize() override;
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virtual void FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data) override;
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virtual void FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) override;
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};
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@ -253,6 +253,7 @@ enum EntityType_e
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//ET_Projectile = 8,
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//ET_Smoke = 9,
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//ET_Hero = 10,
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ET_Car = 11,
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ET_Bullet = 20,
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