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@ -53,6 +53,8 @@ class Car : public Creature
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void BeKill(int killer_id, const std::string& killer_name, int weapon_id);
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void BeKill(int killer_id, const std::string& killer_name, int weapon_id);
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bool IsPassenger(Human* hum);
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bool IsPassenger(Human* hum);
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void RecalcSelfCollider();
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void RecalcSelfCollider();
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bool NeedCreatureCollision();
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void CheckCreatureCollision();
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private:
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private:
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long long born_frameno_ = 0;
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long long born_frameno_ = 0;
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@ -2771,3 +2771,13 @@ void Creature::OnBattleStart(Room* room)
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RemoveBuffByUniId(*itr);
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RemoveBuffByUniId(*itr);
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}
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}
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}
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}
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bool Creature::NeedCreatureCollision()
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{
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return false;
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}
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void Creature::CheckCreatureCollision()
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{
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}
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