This commit is contained in:
aozhiwei 2021-10-19 13:38:51 +08:00
parent 76d1f26982
commit 0c39aff642
2 changed files with 2 additions and 0 deletions

View File

@ -2355,6 +2355,7 @@ void Creature::SetInfiniteBulletMode()
inventory_[IS_762MM].num = FIGHTING_MODE_BULLET_NUM; inventory_[IS_762MM].num = FIGHTING_MODE_BULLET_NUM;
inventory_[IS_12GAUGE].num = FIGHTING_MODE_BULLET_NUM; inventory_[IS_12GAUGE].num = FIGHTING_MODE_BULLET_NUM;
inventory_[IS_RPG].num = FIGHTING_MODE_BULLET_NUM; inventory_[IS_RPG].num = FIGHTING_MODE_BULLET_NUM;
inventory_[IS_ICE].num = FIGHTING_MODE_BULLET_NUM;
} }
void Creature::FindLocationWithTarget(Entity* target, ColliderComponent* target_collider) void Creature::FindLocationWithTarget(Entity* target, ColliderComponent* target_collider)

View File

@ -338,6 +338,7 @@ void Player::UpdateUseItemIdx()
case IS_SHEN_BAO: case IS_SHEN_BAO:
{ {
GetTrigger()->UseItemAction(use_item_idx); GetTrigger()->UseItemAction(use_item_idx);
use_time *= 1 - GetAbility()->GetAttrRate(kHAT_DrugTime);
use_time -= GetAbility()->GetAttrAbs(kHAT_DrugTime); use_time -= GetAbility()->GetAttrAbs(kHAT_DrugTime);
use_time = std::max(1, use_time); use_time = std::max(1, use_time);
StartAction( StartAction(