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@ -184,7 +184,11 @@ void Bullet::ProcBomb()
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{
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//烟雾弹
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a8::Vec2 bomb_pos = GetPos();
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room->frame_event.AddSmoke(this, meta->i->id(), bomb_pos, 1000 * 30);
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float time_addition = 0;
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if (IsCurrWeapon() && sender.Get()) {
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time_addition += sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionContinueTime);
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}
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room->frame_event.AddSmoke(this, meta->i->id(), bomb_pos, time_addition);
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ProcSmokeBomb();
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}
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break;
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