diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 2d24ee7..8a9bf19 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -135,8 +135,8 @@ void Bullet::ProcBomb() if (IsCurrWeapon() && sender.Get() && sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionDealyTime) > 0) { - delay_time = delay_time / 1000 - - sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionDealyTime) ; + delay_time = delay_time - + sender.Get()->GetAbility()->GetAttrAbs(kHAT_WeaponExplosionDealyTime) * 1000; delay_time = std::max(0, delay_time); } switch (meta->i->_inventory_slot()) { @@ -180,7 +180,6 @@ void Bullet::ProcBomb() case IS_C4: { //c4 - delay_time = gun_meta->i->missiles_time(); ProcC4Bomb(c4_target, delay_time); } break;