diff --git a/server/gameserver/buff.cc b/server/gameserver/buff.cc index a31cd8c..83d5d7b 100644 --- a/server/gameserver/buff.cc +++ b/server/gameserver/buff.cc @@ -409,7 +409,8 @@ void Buff::ProcTurnOver(Creature* caster) } #endif a8::Vec2 old_pos = owner->GetPos(); - float distance = owner->HasBuffEffect(kBET_Car) ? phase->param1.GetDouble() * 1.5 : phase->param1.GetDouble(); + float distance = + owner->HasBuffEffect(kBET_Car) ? phase->param1.GetDouble() * 1.5 : phase->param1.GetDouble(); if (meta->int_param1 == 1) { //穿墙 } else {