修复地雷问题
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@ -23,7 +23,7 @@ void InternalShot(Creature* c,
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if (weapon_meta->i->_inventory_slot() == IS_TRAP ||
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if (weapon_meta->i->_inventory_slot() == IS_TRAP ||
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weapon_meta->i->_inventory_slot() == IS_MINE) {
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weapon_meta->i->_inventory_slot() == IS_MINE) {
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a8::Vec2 old_buff_vec2_param1 = c->buff_vec2_param1;
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a8::Vec2 old_buff_vec2_param1 = c->buff_vec2_param1;
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c->buff_vec2_param1 = c->GetPos();
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c->buff_vec2_param1 = c->GetPos() + c->GetAttackDir() * fly_distance;
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MetaData::Buff * buff_meta = MetaMgr::Instance()->GetBuff(bullet_meta->i->buffid());
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MetaData::Buff * buff_meta = MetaMgr::Instance()->GetBuff(bullet_meta->i->buffid());
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if (buff_meta) {
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if (buff_meta) {
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c->AddBuff(c,
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c->AddBuff(c,
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