性能优化

This commit is contained in:
aozhiwei 2021-09-16 11:25:11 +00:00
parent d9568fda0c
commit 28f2816ede
8 changed files with 252 additions and 156 deletions

View File

@ -19,6 +19,8 @@ public:
void Init(); void Init();
void UnInit(); void UnInit();
int max_packet_size = 0;
template <typename T> template <typename T>
void SendProxyMsg(int sockhandle, T& msg) void SendProxyMsg(int sockhandle, T& msg)
{ {
@ -30,7 +32,10 @@ public:
void SendToClient(int sockhandle, unsigned int seqid, T& msg) void SendToClient(int sockhandle, unsigned int seqid, T& msg)
{ {
static int msgid = f8::Net_GetMessageId(msg); static int msgid = f8::Net_GetMessageId(msg);
f8::Net_SendProxyMsg(tcp_listener_, sockhandle, seqid, 0, msgid, msg); int packet_size = f8::Net_SendProxyMsg(tcp_listener_, sockhandle, seqid, 0, msgid, msg);
if (packet_size > max_packet_size) {
max_packet_size = packet_size;
}
} }
void SendText(int sockhandle, const std::string& text); void SendText(int sockhandle, const std::string& text);

View File

@ -63,7 +63,8 @@ static void SavePerfLog()
a8::UdpLog::Instance()->Info a8::UdpLog::Instance()->Info
("max_rundelay:%d room_num:%d player_num:%d online_num:%d alive_count:%d " ("max_rundelay:%d room_num:%d player_num:%d online_num:%d alive_count:%d "
"sys_request_delay:%d user_request_delay:%d http_pending_num:%d real_alive_count:%d " "sys_request_delay:%d user_request_delay:%d http_pending_num:%d real_alive_count:%d "
"account_num:%d level0_num:%d level1_num:%d", "account_num:%d level0_num:%d level1_num:%d max_full_obj:%d max_part_obj:%d max_bullet:%d "
"max_packet:%d",
{ {
PerfMonitor::Instance()->max_run_delay_time, PerfMonitor::Instance()->max_run_delay_time,
RoomMgr::Instance()->RoomNum(), RoomMgr::Instance()->RoomNum(),
@ -76,20 +77,28 @@ static void SavePerfLog()
PerfMonitor::Instance()->real_alive_count, PerfMonitor::Instance()->real_alive_count,
PlayerMgr::Instance()->GetAccountNum(), PlayerMgr::Instance()->GetAccountNum(),
PerfMonitor::Instance()->room_num[RT_NewBrid], PerfMonitor::Instance()->room_num[RT_NewBrid],
PerfMonitor::Instance()->room_num[RT_MidBrid] PerfMonitor::Instance()->room_num[RT_MidBrid],
PerfMonitor::Instance()->max_full_objects_num,
PerfMonitor::Instance()->max_part_objects_num,
PerfMonitor::Instance()->max_bullet_num,
GGListener::Instance()->max_packet_size
}); });
PerfMonitor::Instance()->max_run_delay_time = 0; PerfMonitor::Instance()->max_run_delay_time = 0;
PerfMonitor::Instance()->max_dispatchmsg_time = 0; PerfMonitor::Instance()->max_dispatchmsg_time = 0;
PerfMonitor::Instance()->max_timer_idle = 0; PerfMonitor::Instance()->max_timer_idle = 0;
PerfMonitor::Instance()->grid_chg_times = 0; PerfMonitor::Instance()->grid_chg_times = 0;
PerfMonitor::Instance()->test_times = 0; PerfMonitor::Instance()->test_times = 0;
PerfMonitor::Instance()->params[0] = 0, PerfMonitor::Instance()->params[0] = 0;
PerfMonitor::Instance()->params[1] = 0, PerfMonitor::Instance()->params[1] = 0;
PerfMonitor::Instance()->params[2] = 0, PerfMonitor::Instance()->params[2] = 0;
PerfMonitor::Instance()->params[3] = 0, PerfMonitor::Instance()->params[3] = 0;
PerfMonitor::Instance()->params[4] = 0, PerfMonitor::Instance()->params[4] = 0;
PerfMonitor::Instance()->params[5] = 0, PerfMonitor::Instance()->params[5] = 0;
PerfMonitor::Instance()->params[6] = 0, PerfMonitor::Instance()->params[6] = 0;
PerfMonitor::Instance()->max_full_objects_num = 0;
PerfMonitor::Instance()->max_part_objects_num = 0;
PerfMonitor::Instance()->max_bullet_num = 0;
GGListener::Instance()->max_packet_size = 0;
f8::HttpClientPool::Instance()->max_sys_request_delay = 0; f8::HttpClientPool::Instance()->max_sys_request_delay = 0;
f8::HttpClientPool::Instance()->max_user_request_delay = 0; f8::HttpClientPool::Instance()->max_user_request_delay = 0;
} }

View File

@ -9,6 +9,7 @@
#include "metamgr.h" #include "metamgr.h"
#include "car.h" #include "car.h"
#include "app.h" #include "app.h"
#include "perfmonitor.h"
void FrameMaker::Debug_FullObject(Human* hum) void FrameMaker::Debug_FullObject(Human* hum)
{ {
@ -45,6 +46,7 @@ void FrameMaker::Debug_FullObject(Human* hum)
})); }));
} }
}); });
delete out_data;
} }
#endif #endif
} }
@ -80,6 +82,7 @@ void FrameMaker::Debug_OutObject(Human* hum)
})); }));
} }
}); });
delete out_data;
} }
#endif #endif
} }
@ -89,15 +92,8 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum)
FrameData* framedata = &hum->GetFrameData(); FrameData* framedata = &hum->GetFrameData();
cs::SMUpdate* msg = new cs::SMUpdate; cs::SMUpdate* msg = new cs::SMUpdate;
Room* room = hum->room; Room* room = hum->room;
{
msg->set_frameno(hum->room->GetFrameNo() / 2); PreProcess(msg, room, hum, framedata);
if (hum->room->GetGasData().gas_mode == GasJump) {
cs::MFPlane* p = msg->mutable_plane();
TypeConvert::ToPb(hum->room->plane.start_point, p->mutable_start_point());
TypeConvert::ToPb(hum->room->plane.end_point, p->mutable_end_point());
TypeConvert::ToPb(hum->room->plane.curr_pos, p->mutable_pos());
}
}
SerializeNewObjects(msg, room, hum, framedata); SerializeNewObjects(msg, room, hum, framedata);
SerializePartObjects(msg, room, hum, framedata); SerializePartObjects(msg, room, hum, framedata);
SerializeDelObjects(msg, room, hum, framedata); SerializeDelObjects(msg, room, hum, framedata);
@ -119,6 +115,38 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum)
SerializeChgedCars(msg, room, hum, framedata); SerializeChgedCars(msg, room, hum, framedata);
SerializeChgedProps(msg, room, hum, framedata); SerializeChgedProps(msg, room, hum, framedata);
SerializeDelBullets(msg, room, hum, framedata); SerializeDelBullets(msg, room, hum, framedata);
PostProcess(msg, room, hum, framedata);
return msg;
}
void FrameMaker::PreProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{
{
msg->set_frameno(hum->room->GetFrameNo() / 2);
if (hum->room->GetGasData().gas_mode == GasJump) {
cs::MFPlane* p = msg->mutable_plane();
TypeConvert::ToPb(hum->room->plane.start_point, p->mutable_start_point());
TypeConvert::ToPb(hum->room->plane.end_point, p->mutable_end_point());
TypeConvert::ToPb(hum->room->plane.curr_pos, p->mutable_pos());
}
}
{
size_t chg_prop_size = framedata->chged_bullet_nums_.size() +
framedata->chged_hps_.size() * 2 +
framedata->chged_skillcds_.size() +
framedata->chged_skill_curr_times_.size() +
framedata->chged_items_.size() +
framedata->chged_weapon_ammo_.size() +
framedata->chged_cars_.size() +
framedata->chged_props_.size();
if (chg_prop_size > 0) {
msg->mutable_chged_property_list()->Reserve(chg_prop_size);
}
}
}
void FrameMaker::PostProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (room->frame_event.airdrops_.size() > 0) { if (room->frame_event.airdrops_.size() > 0) {
*msg->mutable_airdrop() = room->frame_event.airdrops_.Get(0); *msg->mutable_airdrop() = room->frame_event.airdrops_.Get(0);
@ -135,24 +163,22 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum)
msg->set_alive_count(room->AliveCount()); msg->set_alive_count(room->AliveCount());
} }
} }
return msg;
}
void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->new_objects.empty()) {
#ifdef DEBUG #ifdef DEBUG
Debug_FullObject(hum); Debug_FullObject(hum);
#endif #endif
msg->mutable_full_objects()->Reserve(framedata->new_objects.size());
if (framedata->new_objects.size() > PerfMonitor::Instance()->max_full_objects_num) {
PerfMonitor::Instance()->max_full_objects_num = framedata->new_objects.size();
}
for (auto& pair : framedata->new_objects) { for (auto& pair : framedata->new_objects) {
Entity* e = pair.second.Get(); Entity* e = pair.second.Get();
if (!e) { if (!e) {
continue; continue;
} }
#ifdef DEBUG
if (framedata->del_objects.find(e->GetUniId()) != framedata->del_objects.end()) {
abort();
}
#endif
if (e != hum && if (e != hum &&
e->GetEntityType() == ET_Player && e->GetEntityType() == ET_Player &&
((Human*)e)->HasBuffEffect(kBET_Fly)){ ((Human*)e)->HasBuffEffect(kBET_Fly)){
@ -160,11 +186,6 @@ void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum,
} }
if ((hum->IsPlayer() || hum->HasObserver()) && e->CanSeeMe(hum)) { if ((hum->IsPlayer() || hum->HasObserver()) && e->CanSeeMe(hum)) {
e->FillMFObjectFull(room, (Human*)hum, msg->add_full_objects()); e->FillMFObjectFull(room, (Human*)hum, msg->add_full_objects());
#ifdef DEBUG
if (e->GetEntityType() == ET_Car) {
hum->SendDebugMsg(a8::Format("载具出现", {}));
}
#endif
} }
#ifdef DEBUG #ifdef DEBUG
if (App::Instance()->HasFlag(2) && e->GetEntityType() == ET_Player) { if (App::Instance()->HasFlag(2) && e->GetEntityType() == ET_Player) {
@ -178,9 +199,15 @@ void FrameMaker::SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum,
#endif #endif
} }
} }
}
void FrameMaker::SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->part_objects.empty()) {
msg->mutable_part_objects()->Reserve(framedata->part_objects.size());
if (framedata->part_objects.size() > PerfMonitor::Instance()->max_part_objects_num) {
PerfMonitor::Instance()->max_part_objects_num = framedata->part_objects.size();
}
int deleted_uniid = 0; int deleted_uniid = 0;
for (auto& pair : framedata->part_objects) { for (auto& pair : framedata->part_objects) {
Entity* entity = pair.second.object.Get(); Entity* entity = pair.second.object.Get();
@ -213,9 +240,12 @@ void FrameMaker::SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum,
framedata->part_objects.erase(deleted_uniid); framedata->part_objects.erase(deleted_uniid);
} }
} }
}
void FrameMaker::SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->del_objects.empty()) {
msg->mutable_del_objids()->Reserve(framedata->del_objects.size());
for (auto& itr : framedata->del_objects) { for (auto& itr : framedata->del_objects) {
msg->add_del_objids(itr); msg->add_del_objids(itr);
#ifdef DEBUG #ifdef DEBUG
@ -228,9 +258,12 @@ void FrameMaker::SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum,
#endif #endif
} }
} }
}
void FrameMaker::SerializeOutObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeOutObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->out_objects.empty()) {
msg->mutable_out_objids()->Reserve(framedata->out_objects.size());
#ifdef DEBUG #ifdef DEBUG
Debug_OutObject(hum); Debug_OutObject(hum);
#endif #endif
@ -246,9 +279,12 @@ void FrameMaker::SerializeOutObjects(cs::SMUpdate* msg, Room* room, Human* hum,
#endif #endif
} }
} }
}
void FrameMaker::SerializeShots(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeShots(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->shots_.empty()) {
msg->mutable_shots()->Reserve(framedata->shots_.size());
for (size_t idx : framedata->shots_) { for (size_t idx : framedata->shots_) {
if (idx < room->frame_event.shots_.size()) { if (idx < room->frame_event.shots_.size()) {
auto& tuple = room->frame_event.shots_[idx]; auto& tuple = room->frame_event.shots_[idx];
@ -259,10 +295,7 @@ void FrameMaker::SerializeShots(cs::SMUpdate* msg, Room* room, Human* hum, Frame
abort(); abort();
#endif #endif
} }
} else { }
#ifdef DEBUG
abort();
#endif
} }
} }
} }
@ -270,6 +303,7 @@ void FrameMaker::SerializeShots(cs::SMUpdate* msg, Room* room, Human* hum, Frame
void FrameMaker::SerializeEmotes(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeEmotes(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
for (size_t idx : framedata->emotes_) { for (size_t idx : framedata->emotes_) {
msg->mutable_emotes()->Reserve(framedata->emotes_.size());
if (idx < room->frame_event.emotes_.size()) { if (idx < room->frame_event.emotes_.size()) {
auto& tuple = room->frame_event.emotes_[idx]; auto& tuple = room->frame_event.emotes_[idx];
if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) { if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) {
@ -281,6 +315,11 @@ void FrameMaker::SerializeEmotes(cs::SMUpdate* msg, Room* room, Human* hum, Fram
void FrameMaker::SerializeBullets(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeBullets(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->bullets_.empty()) {
msg->mutable_bullets()->Reserve(framedata->bullets_.size());
if (framedata->bullets_.size() > PerfMonitor::Instance()->max_bullet_num) {
PerfMonitor::Instance()->max_bullet_num = framedata->bullets_.size();
}
for (size_t idx : framedata->bullets_) { for (size_t idx : framedata->bullets_) {
if (idx < room->frame_event.bullets_.size()) { if (idx < room->frame_event.bullets_.size()) {
auto& tuple = room->frame_event.bullets_[idx]; auto& tuple = room->frame_event.bullets_[idx];
@ -290,10 +329,12 @@ void FrameMaker::SerializeBullets(cs::SMUpdate* msg, Room* room, Human* hum, Fra
} }
} }
} }
}
void FrameMaker::SerializeSmokes(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeSmokes(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
for (size_t idx : framedata->smokes_) { for (size_t idx : framedata->smokes_) {
msg->mutable_smokes()->Reserve(framedata->smokes_.size());
if (idx < room->frame_event.smokes_.size()) { if (idx < room->frame_event.smokes_.size()) {
auto& tuple = room->frame_event.smokes_[idx]; auto& tuple = room->frame_event.smokes_[idx];
if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) { if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) {
@ -306,6 +347,7 @@ void FrameMaker::SerializeSmokes(cs::SMUpdate* msg, Room* room, Human* hum, Fram
void FrameMaker::SerializePlaySkills(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializePlaySkills(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
for (size_t idx : framedata->play_skills_) { for (size_t idx : framedata->play_skills_) {
msg->mutable_play_skill_list(framedata->play_skills_.size());
if (idx < room->frame_event.play_skills_.size()) { if (idx < room->frame_event.play_skills_.size()) {
auto& tuple = room->frame_event.play_skills_[idx]; auto& tuple = room->frame_event.play_skills_[idx];
if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) { if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) {
@ -318,10 +360,11 @@ void FrameMaker::SerializePlaySkills(cs::SMUpdate* msg, Room* room, Human* hum,
void FrameMaker::SerializeExplosions(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeExplosions(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
for (size_t idx : framedata->explosions_) { for (size_t idx : framedata->explosions_) {
msg->mutable_explosions()->Reserve(framedata->explosions_.size());
if (idx < room->frame_event.explosions_.size()) { if (idx < room->frame_event.explosions_.size()) {
auto& tuple = room->frame_event.explosions_[idx]; auto& tuple = room->frame_event.explosions_[idx];
*msg->add_explosions() = std::get<1>(tuple); *msg->add_explosions() = std::get<1>(tuple);
#ifdef DEBUG #ifdef DEBUG1
a8::XPrintf("AddExplosion %d, %s pos=%d,%d effect:%d\n", a8::XPrintf("AddExplosion %d, %s pos=%d,%d effect:%d\n",
{ {
hum->GetUniId(), hum->GetUniId(),
@ -337,6 +380,8 @@ void FrameMaker::SerializeExplosions(cs::SMUpdate* msg, Room* room, Human* hum,
void FrameMaker::SerializeChgedBuffs(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedBuffs(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->chged_buffs_.empty()) {
msg->mutable_chged_buff_list()->Reserve(framedata->chged_buffs_.size());
for (size_t idx : framedata->chged_buffs_) { for (size_t idx : framedata->chged_buffs_) {
if (idx < room->frame_event.chged_buffs_.size()) { if (idx < room->frame_event.chged_buffs_.size()) {
auto p = msg->add_chged_buff_list(); auto p = msg->add_chged_buff_list();
@ -344,9 +389,11 @@ void FrameMaker::SerializeChgedBuffs(cs::SMUpdate* msg, Room* room, Human* hum,
} }
} }
} }
}
void FrameMaker::SerializeChgedBulletNums(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedBulletNums(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->chged_bullet_nums_.empty()) {
for (size_t idx : framedata->chged_bullet_nums_) { for (size_t idx : framedata->chged_bullet_nums_) {
if (idx < room->frame_event.chged_bullet_nums_.size()) { if (idx < room->frame_event.chged_bullet_nums_.size()) {
CreatureWeakPtr& target = room->frame_event.chged_bullet_nums_[idx]; CreatureWeakPtr& target = room->frame_event.chged_bullet_nums_[idx];
@ -359,6 +406,7 @@ void FrameMaker::SerializeChgedBulletNums(cs::SMUpdate* msg, Room* room, Human*
} }
} }
} }
}
void FrameMaker::SerializeChgedHps(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedHps(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
@ -385,6 +433,7 @@ void FrameMaker::SerializeChgedHps(cs::SMUpdate* msg, Room* room, Human* hum, Fr
void FrameMaker::SerializeChgedSkillCds(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedSkillCds(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->chged_skillcds_.empty()) {
for (size_t idx : framedata->chged_skillcds_) { for (size_t idx : framedata->chged_skillcds_) {
if (idx < room->frame_event.chged_skillcds_.size()) { if (idx < room->frame_event.chged_skillcds_.size()) {
auto tuple = room->frame_event.chged_skillcds_[idx]; auto tuple = room->frame_event.chged_skillcds_[idx];
@ -401,6 +450,7 @@ void FrameMaker::SerializeChgedSkillCds(cs::SMUpdate* msg, Room* room, Human* hu
} }
} }
} }
}
void FrameMaker::SerializeChgedSkillCurrTimes(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedSkillCurrTimes(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
@ -455,6 +505,8 @@ void FrameMaker::SerializeChgedWeaponAmmo(cs::SMUpdate* msg, Room* room, Human*
void FrameMaker::SerializeDeadAliveObjs(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeDeadAliveObjs(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->dead_alive_objs_.empty()) {
msg->mutable_dead_alive_objs()->Reserve(framedata->dead_alive_objs_.size());
for (size_t idx : framedata->dead_alive_objs_) { for (size_t idx : framedata->dead_alive_objs_) {
if (idx < room->frame_event.dead_alive_objs_.size()) { if (idx < room->frame_event.dead_alive_objs_.size()) {
auto p = msg->add_dead_alive_objs(); auto p = msg->add_dead_alive_objs();
@ -464,6 +516,7 @@ void FrameMaker::SerializeDeadAliveObjs(cs::SMUpdate* msg, Room* room, Human* hu
} }
} }
} }
}
void FrameMaker::SerializeChgedCars(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedCars(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
@ -488,6 +541,8 @@ void FrameMaker::SerializeChgedCars(cs::SMUpdate* msg, Room* room, Human* hum, F
void FrameMaker::SerializeChgedProps(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeChgedProps(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->chged_props_.empty()) {
msg->mutable_chged_property_list()->Reserve(framedata->chged_props_.size());
for (size_t idx : framedata->chged_props_) { for (size_t idx : framedata->chged_props_) {
if (idx < room->frame_event.chged_props_.size()) { if (idx < room->frame_event.chged_props_.size()) {
auto& p = room->frame_event.chged_props_[idx]; auto& p = room->frame_event.chged_props_[idx];
@ -498,9 +553,12 @@ void FrameMaker::SerializeChgedProps(cs::SMUpdate* msg, Room* room, Human* hum,
} }
} }
} }
}
void FrameMaker::SerializeDelBullets(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata) void FrameMaker::SerializeDelBullets(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata)
{ {
if (!framedata->del_bullets_.empty()) {
msg->mutable_del_bullets()->Reserve(framedata->del_bullets_.size());
for (size_t idx : framedata->del_bullets_) { for (size_t idx : framedata->del_bullets_) {
if (idx < room->frame_event.del_bullets_.size()) { if (idx < room->frame_event.del_bullets_.size()) {
int bullet_uniid = room->frame_event.del_bullets_[idx]; int bullet_uniid = room->frame_event.del_bullets_[idx];
@ -508,3 +566,4 @@ void FrameMaker::SerializeDelBullets(cs::SMUpdate* msg, Room* room, Human* hum,
} }
} }
} }
}

View File

@ -15,6 +15,8 @@ private:
void Debug_FullObject(Human* hum); void Debug_FullObject(Human* hum);
void Debug_OutObject(Human* hum); void Debug_OutObject(Human* hum);
void PreProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
void PostProcess(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
void SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata); void SerializeNewObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
void SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata); void SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);
void SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata); void SerializeDelObjects(cs::SMUpdate* msg, Room* room, Human* hum, FrameData* framedata);

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@ -1278,6 +1278,10 @@ bool Human::HasObserver()
void Human::SendUpdateMsg() void Human::SendUpdateMsg()
{ {
#ifdef DEBUG
long long begin_tick1 = a8::XGetTickCount();
long long end_tick1 = a8::XGetTickCount();
#endif
if (!follow_target_ && !a8::HasBitFlag(status, CS_Disable)) { if (!follow_target_ && !a8::HasBitFlag(status, CS_Disable)) {
#ifdef DEBUG #ifdef DEBUG
long long begin_tick = a8::XGetTickCount(); long long begin_tick = a8::XGetTickCount();
@ -1319,6 +1323,12 @@ void Human::SendUpdateMsg()
} else { } else {
need_sync_active_player = false; need_sync_active_player = false;
} }
#ifdef DEBUG
end_tick1 = a8::XGetTickCount();
if (end_tick1 - begin_tick1 > 100) {
abort();
}
#endif
framedata_.ClearFrameData(this); framedata_.ClearFrameData(this);
} }

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@ -216,8 +216,10 @@ class Human : public Creature
template <typename T> template <typename T>
void SendNotifyMsg(T& msg) void SendNotifyMsg(T& msg)
{ {
if (socket_handle != 0) {
GGListener::Instance()->SendToClient(socket_handle, 0, msg); GGListener::Instance()->SendToClient(socket_handle, 0, msg);
} }
}
void SendGameOver(); void SendGameOver();
void FollowTarget(Human* target); void FollowTarget(Human* target);
virtual void SendDebugMsg(const std::string& debug_msg) override; virtual void SendDebugMsg(const std::string& debug_msg) override;

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@ -20,6 +20,9 @@ class PerfMonitor : public a8::Singleton<PerfMonitor>
std::array<long long, 30> params = {}; std::array<long long, 30> params = {};
std::array<int, 30> entity_num = {}; std::array<int, 30> entity_num = {};
std::array<int, RT_Max + 1> room_num = {}; std::array<int, RT_Max + 1> room_num = {};
int max_full_objects_num = 0;
int max_part_objects_num = 0;
int max_bullet_num = 0;
void Init(); void Init();
void UnInit(); void UnInit();

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@ -2323,12 +2323,14 @@ void Room::EnableHuman(Human* target)
} }
#ifdef DEBUG #ifdef DEBUG
CheckPartObjects(); CheckPartObjects();
#if 0
a8::UdpLog::Instance()->Debug("enablehuman %d %d", a8::UdpLog::Instance()->Debug("enablehuman %d %d",
{ {
(long long)target, (long long)target,
target->GetUniId() target->GetUniId()
}); });
#endif #endif
#endif
#if 0 #if 0
target->OnEnable(); target->OnEnable();
AddToMoveableHash(target); AddToMoveableHash(target);
@ -2360,12 +2362,14 @@ void Room::DisableHuman(Human* target)
#endif #endif
#ifdef DEBUG #ifdef DEBUG
CheckPartObjects(); CheckPartObjects();
#if 0
a8::UdpLog::Instance()->Debug("disablehuman %d %d", a8::UdpLog::Instance()->Debug("disablehuman %d %d",
{ {
(long long)target, (long long)target,
target->GetUniId() target->GetUniId()
}); });
#endif #endif
#endif
if (!a8::HasBitFlag(target->status, CS_Disable)) { if (!a8::HasBitFlag(target->status, CS_Disable)) {
target->OnDisable(); target->OnDisable();
RemoveFromMoveableHash(target); RemoveFromMoveableHash(target);
@ -2796,6 +2800,7 @@ void Room::ShuaGridRound(Human* target)
void Room::CheckPartObjects(Human* testa, Human* testb) void Room::CheckPartObjects(Human* testa, Human* testb)
{ {
#if 0
for (auto& pair1 : human_hash_) { for (auto& pair1 : human_hash_) {
Human* a = pair1.second; Human* a = pair1.second;
for (auto& pair2 : human_hash_) { for (auto& pair2 : human_hash_) {
@ -2835,6 +2840,7 @@ void Room::CheckPartObjects(Human* testa, Human* testb)
} }
}); });
} }
#endif
} }
void Room::GetAliveHumans(std::vector<Human*>& alive_humans, size_t num, Human* exclude_hum) void Room::GetAliveHumans(std::vector<Human*>& alive_humans, size_t num, Human* exclude_hum)