diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 67c8bff..bb179de 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -443,5 +443,7 @@ void Bullet::ProcShieldWallBomb(int delay_time) void Bullet::ProcOilBucketBomb(int delay_time) { - + if (sender.Get()) { + room->CreateLoot(gun_meta->i->id(), GetPos(), 1, 1); + } }