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@ -1199,7 +1199,7 @@ void Player::_CMExecCommand(f8::MsgHdr& hdr, const cs::CMExecCommand& msg)
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} else if (cmd == "infinite_bullet_mode") {
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room->SetInfiniteBulletMode();
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} else if (cmd == "watchwar") {
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Human* target = room->GetWatchWarTarget(hum);
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Human* target = room->GetWatchWarTarget(this);
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if (target) {
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FollowTarget(target);
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target->StartRefreshViewTimer();
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