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@ -54,6 +54,12 @@ static void InternalCreateBullet(BulletInfo& bullet_info)
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bullet_info.bullet_dir,
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bullet_info.fly_distance,
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bullet_info.is_tank_skin);
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#ifdef DEBUG
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if (bullet_info.c.Get()->IsPlayer()) {
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bullet_info.c.Get()->SendDebugMsg(a8::Format("CreateBullet id:%d",
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{bullet_info.bullet_meta->i->id()}));
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}
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#endif
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}
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bullet_uniid = bullet_uniid ? bullet_uniid : c->room->AllocUniid();
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c->room->frame_event.AddBullet
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@ -1825,6 +1831,8 @@ void Creature::CheckSpecObject()
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switch (collider->owner->GetEntityType()) {
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case ET_Obstacle:
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case ET_Building:
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case ET_Dummy:
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case ET_MapBlock:
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{
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if (TestCollision(room, (ColliderComponent*)collider)) {
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cell_flags_ |= collider->tag;
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