From b2d3125b989654bcf03bd569d286020b21e3c621 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 22 Jun 2021 11:32:18 +0800 Subject: [PATCH 1/3] 1 --- third_party/a8engine | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/third_party/a8engine b/third_party/a8engine index b16f9a6..8932713 160000 --- a/third_party/a8engine +++ b/third_party/a8engine @@ -1 +1 @@ -Subproject commit b16f9a6176bfac30c0e7d29ec6df37e750fd1c60 +Subproject commit 8932713766a5c0289966f08a5a0153a1ae493a9d From df0b8571b067bed3c8b04a7f3b0862d3653ef603 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 22 Jun 2021 11:41:02 +0800 Subject: [PATCH 2/3] 1 --- server/gameserver/obstacle.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/server/gameserver/obstacle.cc b/server/gameserver/obstacle.cc index 78dc622..7219e89 100644 --- a/server/gameserver/obstacle.cc +++ b/server/gameserver/obstacle.cc @@ -183,9 +183,9 @@ void Obstacle::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_d } if (GetInteractionData(hum)) { #if 1 - p->set_button_name("脱离"); + p->set_button_name("3"); #else - p->set_button_name("1"); + p->set_button_name("脱离"); #endif } else { #if 1 @@ -200,7 +200,7 @@ void Obstacle::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_d p->set_button_name(""); } else { #if 1 - p->set_button_name("3"); + p->set_button_name("1"); #else p->set_button_name("开启"); #endif From 226a5735bff4945c4aa4ffe182c69e277cbefad8 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 22 Jun 2021 13:57:18 +0800 Subject: [PATCH 3/3] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E9=A3=9E=E6=9C=BA?= =?UTF-8?q?=E5=BD=93=E5=89=8D=E4=BD=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/gameserver/framemaker.cc | 1 + server/tools/protobuild/cs_proto.proto | 1 + 2 files changed, 2 insertions(+) diff --git a/server/gameserver/framemaker.cc b/server/gameserver/framemaker.cc index 78153af..f4c6289 100644 --- a/server/gameserver/framemaker.cc +++ b/server/gameserver/framemaker.cc @@ -18,6 +18,7 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum) cs::MFPlane* p = msg->mutable_plane(); TypeConvert::ToPb(room->plane.start_point, p->mutable_start_point()); TypeConvert::ToPb(room->plane.end_point, p->mutable_end_point()); + TypeConvert::ToPb(room->plane.curr_pos, p->mutable_pos()); } for (auto& itr : hum->new_objects) { #ifdef DEBUG diff --git a/server/tools/protobuild/cs_proto.proto b/server/tools/protobuild/cs_proto.proto index 54487b5..a6622fd 100755 --- a/server/tools/protobuild/cs_proto.proto +++ b/server/tools/protobuild/cs_proto.proto @@ -760,6 +760,7 @@ message MFPlane { optional MFVec2 start_point = 1; //飞机起点 optional MFVec2 end_point = 2; //飞机终点 + optional MFVec2 pos = 3; //飞机当前位置 } //载具信息(用于小地图显示)