diff --git a/server/gameserver/constant.h b/server/gameserver/constant.h index d4b5b50..54f2fd3 100755 --- a/server/gameserver/constant.h +++ b/server/gameserver/constant.h @@ -154,7 +154,18 @@ enum HumanAttrType_e kHAT_Volume = 10, kHAT_MaxHp = 11, kHAT_ReloadTime = 14, - kHAT_BulletAngle = 20, + + kHAT_WeaponDmg = 20, + kHAT_WeaponShotSpeed = 21, + kHAT_WeaponReloadTime = 22, + kHAT_WeaponExplosionRange = 23, + kHAT_WeaponExplosionTime = 24, + kHAT_GasDmg = 25, + kHAT_RescueTime = 26, + kHAT_DrugTime = 27, + kHAT_DrugEfficacy = 28, + kHAT_CarOil = 29, + kHAT_CarDmg = 30, kHAT_End }; @@ -366,13 +377,18 @@ enum ExplosionHit_e enum CondAddBuff_e { - kCondBuffSpecWeaponId = 1, - kCondBuffSpecWeaponSlot = 2, - kCondBuffSpecWeaponType = 3, - kCondBuffKillTarget = 4, - kCondBuffDid = 5, - kCondBuffActiveBuff = 6, - kCondBuffHp = 7, + kCondBuffTakeonWeaponId = 1, + kCondBuffTakeonWeaponSlot = 2, + kCondBuffTakeonWeaponType = 3, + kCondBuffShotWeaponId = 4, + kCondBuffShotWeaponSlot = 5, + kCondBuffShotWeaponType = 6, + kCondBuffKillTarget = 7, + kCondBuffDid = 8, + kCondBuffActiveBuff = 9, + kCondBuffHp = 10, + kCondBuffDown = 11, + kCondBuffReceiveDmg = 12, }; const char* const PROJ_NAME_FMT = "game%d_gameserver";