diff --git a/server/gameserver/obstacle.cc b/server/gameserver/obstacle.cc index ae32aff..da09273 100644 --- a/server/gameserver/obstacle.cc +++ b/server/gameserver/obstacle.cc @@ -291,7 +291,14 @@ void Obstacle::Explosion(Bullet* bullet) } }); a8::Vec2 bomb_pos = GetPos(); + #if 1 + room->frame_event.AddExplosionEx(bullet->sender, + meta->i->thing_id(), + bomb_pos, + meta->i->explosion_effect()); + #else room->frame_event.AddExplosion(bullet, meta->i->thing_id(), bomb_pos); + #endif for (auto& target : objects) { switch (target->GetEntityType()) { case ET_Player: