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@ -597,6 +597,7 @@ void Human::FindPathInMapService()
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void Human::FillSMGameOver(cs::SMGameOver& msg)
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{
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int alive_team_num = room->GetAliveTeamNum();
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if (stats.rank <= 0) {
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std::vector<Human*> human_list;
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room->TraverseHumanList(a8::XParams(),
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@ -635,7 +636,7 @@ void Human::FillSMGameOver(cs::SMGameOver& msg)
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break;
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}
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}
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if (room->GetAliveTeamNum() == 1) {
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if (alive_team_num == 1) {
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if (room->GetAliveTeam() == GetTeam()) {
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rank = 1;
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}
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@ -644,14 +645,14 @@ void Human::FillSMGameOver(cs::SMGameOver& msg)
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}
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if (MetaMgr::Instance()->watchable) {
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msg.set_watchable(dead);
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msg.set_watchable(dead || (alive_team_num == 1));
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} else {
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msg.set_watchable(false);
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}
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msg.set_team_id(team_id);
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msg.set_team_rank(stats.rank);
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msg.set_team_allcnt(1);
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msg.set_game_over(room->IsGameOver());
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msg.set_game_over(room->IsGameOver() || (alive_team_num == 1));
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msg.set_victory(!dead);
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msg.set_room_uuid(a8::XValue(room->GetRoomUuid()));
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msg.set_total_human_num(room->GetHumanNum());
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