diff --git a/server/gameserver/hero.ai.cc b/server/gameserver/hero.ai.cc index 0679312..c18cc9e 100644 --- a/server/gameserver/hero.ai.cc +++ b/server/gameserver/hero.ai.cc @@ -9,6 +9,7 @@ #include "player.h" #include "roomobstacle.h" #include "car.h" +#include "app.h" HeroAI::HeroAI() { @@ -161,6 +162,12 @@ void HeroAI::UpdateAttack() if (myself->HasBuffEffect(kBET_Vertigo)) { return; } +#ifdef DEBUG + if (App::Instance()->HasFlag(20)) { + ChangeToStateAI(HSE_Thinking); + return; + } +#endif float distance = myself->GetPos().Distance(node_->target.Get()->GetPos()); if (distance > GetAttackRange()) { if (ai_meta->i->pursuit_radius() <= 0) {