This commit is contained in:
aozhiwei 2021-07-14 19:57:18 +08:00
commit 7527427aa6
2 changed files with 4 additions and 1 deletions

View File

@ -512,10 +512,12 @@ void Creature::AddPassiveSkill(int skill_id)
skill->Initialzie(); skill->Initialzie();
passive_skill_hash_[skill_meta->i->skill_id()] = skill; passive_skill_hash_[skill_meta->i->skill_id()] = skill;
skill->AddPassiveSkillBuff(); skill->AddPassiveSkillBuff();
#if 0
if (skill_meta->i->skill_cd() > 10000) { if (skill_meta->i->skill_cd() > 10000) {
//永久被动被动技能 //永久被动被动技能
skill->AddPassiveSkillBuff(); skill->AddPassiveSkillBuff();
} }
#endif
} }
} }

View File

@ -3914,7 +3914,8 @@ void Room::AirRaid(int airraid_id)
} }
a8::Vec2 dir = a8::Vec2::UP; a8::Vec2 dir = a8::Vec2::UP;
dir.Rotate(a8::RandAngle()); dir.Rotate(a8::RandAngle());
a8::Vec2 center = gas_data_.pos_new + dir * (100 + rand() % gas_data_.new_area_meta->i->rad()); float rnd_rad = gas_data_.new_area_meta->i->rad() > 0 ? rand() % gas_data_.new_area_meta->i->rad() : 0;
a8::Vec2 center = gas_data_.pos_new + dir * (100 + rnd_rad);
{ {
std::vector<Player*> humans; std::vector<Player*> humans;
GetAlivePlayers(humans, GetRoomMaxPlayerNum()); GetAlivePlayers(humans, GetRoomMaxPlayerNum());