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@ -659,10 +659,12 @@ void Obstacle::OnCollisionTrigger(Creature* c, OptResult& opt_result)
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case kObstacleMine:
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case kObstacleTrap:
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{
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AddObstacleBuff(c);
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Explosion();
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Die(c->room);
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BroadcastFullState(c->room);
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if (c->team_id != GetTeamId(c->room)) {
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AddObstacleBuff(c);
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Explosion();
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Die(c->room);
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BroadcastFullState(c->room);
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}
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}
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break;
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default:
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