修复c4问题-human
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@ -1953,6 +1953,9 @@ void Human::ClearFrameData()
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if (!chged_props_.empty()) {
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chged_props_.clear();
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}
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if (!del_bullets_.empty()) {
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del_bullets_.clear();
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}
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}
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void Human::GenBattleReportData(a8::MutableXObject* params)
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@ -316,6 +316,7 @@ protected:
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std::vector<int> dead_alive_objs_;
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std::vector<int> chged_cars_;
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std::vector<int> chged_props_;
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std::vector<int> del_bullets_;
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Human* follow_target_ = nullptr;
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bool follow_synced_active_player = false;
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Car* car_ = nullptr;
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