修复自动选武器问题

This commit is contained in:
aozhiwei 2021-08-16 17:35:38 +08:00
parent 462b02cab7
commit 95814fd68d

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@ -2028,6 +2028,9 @@ Weapon* Creature::ChooseNextWeapon(int curr_weapon_slot_id, int begin_slot_id, i
if (slot_id >= SPEC2_IS_BEGIN && slot_id <= SPEC2_IS_END) {
idx = SPEC2_SLOT_BEGIN + (slot_id - SPEC2_IS_BEGIN);
}
if (slot_id >= SPEC3_IS_BEGIN && slot_id <= SPEC3_IS_END) {
idx = SPEC3_SLOT_BEGIN + (slot_id - SPEC3_IS_BEGIN);
}
if (idx != -1 && weapons.at(idx).weapon_id != 0) {
next_weapon = &weapons[idx];
break;
@ -2739,7 +2742,7 @@ Weapon* Creature::ChooseNextSpecWeapon(int curr_weapon_slot_id)
}
if (idx > -1) {
for (int i = 0; i < sizeof(data) /sizeof(data[0]); ++i) {
int real_i = (i + idx) % sizeof(data) /sizeof(data[0]);
int real_i = (i + idx) % (sizeof(data) /sizeof(data[0]));
int start_id = data[real_i][0];
int end_id = data[real_i][1];
int flag = data[real_i][2];