This commit is contained in:
aozhiwei 2021-06-08 11:05:27 +08:00
parent f1099980ed
commit 97aff06caa

View File

@ -29,32 +29,29 @@ void MoveableEntity::OnGridListChange(std::set<GridCell*>& old_grids,
std::set<GridCell*>& dec_grids std::set<GridCell*>& dec_grids
) )
{ {
{ room->grid_service->TraverseAllLayerHumanList
room->grid_service->TraverseAllLayerHumanList (
( room->GetRoomIdx(),
room->GetRoomIdx(), inc_grids,
inc_grids, [this, &old_grids] (Human* hum, bool& stop)
[this, &old_grids] (Human* hum, bool& stop) {
{ if (!room->grid_service->CreatureInGridList(hum, old_grids)) {
if (!room->grid_service->CreatureInGridList(hum, old_grids)) { hum->AddToNewObjects(this);
hum->AddToNewObjects(this); hum->AddToPartObjects(this);
hum->AddToPartObjects(this); hum->RemoveOutObjects(this);
hum->RemoveOutObjects(this); }
} });
});
} room->grid_service->TraverseAllLayerHumanList
{ (
room->grid_service->TraverseAllLayerHumanList room->GetRoomIdx(),
( dec_grids,
room->GetRoomIdx(), [this] (Human* hum, bool& stop)
dec_grids, {
[this] (Human* hum, bool& stop) if (!room->grid_service->CreatureInGridList(hum, GetGridList())) {
{ hum->AddOutObjects(this);
if (!room->grid_service->CreatureInGridList(hum, GetGridList())) { }
hum->AddOutObjects(this); });
}
});
}
} }
void MoveableEntity::SyncAroundPlayers(const char* file, int line, const char* func) void MoveableEntity::SyncAroundPlayers(const char* file, int line, const char* func)