This commit is contained in:
aozhiwei 2021-09-06 13:52:40 +08:00
parent d097a6fd24
commit a09b6345d2

View File

@ -3431,24 +3431,19 @@ void Human::ProcUseItem(int item_id)
Weapon* Human::TakeonWeapon(MetaData::Equip* equip_meta)
{
if (equip_meta->i->equip_type() != EQUIP_TYPE_WEAPON) {
return nullptr;
}
if (equip_meta->i->equip_subtype() == 1) {
return nullptr;
}
Weapon* weapon = nullptr;
if (equip_meta->i->equip_type() == EQUIP_TYPE_WEAPON) {
if (equip_meta->i->equip_subtype() == 1) {
} else {
for (int i = GUN_SLOT1; i <= GUN_SLOT2; ++i) {
if (weapons[i].weapon_id == 0) {
weapon = &weapons[i];
weapon->weapon_idx = i;
} else if (weapons[i].meta->i->equip_subtype() == equip_meta->i->equip_subtype() &&
weapons[i].meta->group_id == equip_meta->group_id){
if (equip_meta->i->quality() > weapons[i].meta->i->quality()) {
weapon = &weapons[i];
weapon->weapon_idx = i;
} else {
weapon = nullptr;
}
}
}
for (int idx = GUN_SLOT1; idx <= GUN_SLOT2; ++idx) {
if (weapons[idx].weapon_id == 0) {
weapon = &weapons[idx];
weapon->weapon_idx = idx;
break;
}
}
return weapon;