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@ -366,6 +366,7 @@ void Player::UpdateUseItemIdx()
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}
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break;
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}
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GetTrigger()->UseItemAction(use_item_idx);
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}
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use_item_idx = 0;
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use_item = false;
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@ -26,7 +26,7 @@ void Trigger::Kill(Creature* target)
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}
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void Trigger::UseItemAction()
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void Trigger::UseItemAction(int slot_id)
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{
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}
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@ -14,7 +14,7 @@ public:
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void TakeonWeapon(Weapon* old_weapon, Weapon* new_weapon);
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void Shot(MetaData::Equip* weapon_meta);
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void Kill(Creature* target);
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void UseItemAction();
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void UseItemAction(int slot_id);
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void UseSkill(Skill* skill);
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void HpChg(float old_hp, float new_hp);
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