修复手雷 毒气弹衔接问题
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@ -1463,7 +1463,7 @@ Weapon* Creature::ChooseNextWeapon(int curr_weapon_slot_id, int begin_slot_id, i
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abort();
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}
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Weapon* next_weapon = nullptr;
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for (int i = 1; i <= (end_slot_id - begin_slot_id); ++i) {
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for (int i = 1; i <= (end_slot_id - begin_slot_id + 1); ++i) {
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int slot_id = begin_slot_id +
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(i + curr_weapon_slot_id - begin_slot_id) % (end_slot_id - begin_slot_id + 1);
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int idx = -1;
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