多语言ok

This commit is contained in:
aozhiwei 2020-12-23 16:53:03 +08:00
parent b0f4515873
commit abcf71b19c
4 changed files with 10 additions and 9 deletions

View File

@ -1075,7 +1075,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
break; break;
case VW_SelfDetonate: case VW_SelfDetonate:
{ {
std::string msg = a8::Format("%s 被炸死", std::string msg = a8::Format(TEXT("battle_server_dead_self_detonate", "%s 被炸死").c_str(),
{ {
name name
}); });
@ -1084,7 +1084,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
break; break;
case VW_Mine: case VW_Mine:
{ {
std::string msg = a8::Format("%s 被地雷炸死", std::string msg = a8::Format(TEXT("battle_server_dead_mine", "%s 被地雷炸死").c_str(),
{ {
name name
}); });
@ -3223,7 +3223,7 @@ void Human::ProcBuffEffect(Human* caster, Buff* buff)
MetaMgr::Instance()->terminator_meta && MetaMgr::Instance()->terminator_meta &&
meta != MetaMgr::Instance()->terminator_meta) { meta != MetaMgr::Instance()->terminator_meta) {
WinExp(this, MetaMgr::Instance()->terminator_meta->i->exp() + 1); WinExp(this, MetaMgr::Instance()->terminator_meta->i->exp() + 1);
room->NotifySysPiao("终结者出现", a8::MkRgb(255, 0, 0), 3); room->NotifySysPiao(TEXT("battle_server_terminator_appear", "终结者出现"), a8::MkRgb(255, 0, 0), 3);
OnChgToTerminator(); OnChgToTerminator();
} }
} }

View File

@ -294,7 +294,7 @@ void Obstacle::Explosion(Bullet* bullet)
float dmg = meta->i->damage(); float dmg = meta->i->damage();
float def = hum->ability.def; float def = hum->ability.def;
float finaly_dmg = dmg * (1 - def/MetaMgr::Instance()->K); float finaly_dmg = dmg * (1 - def/MetaMgr::Instance()->K);
hum->DecHP(finaly_dmg, VP_Mine, "地雷", VW_Mine); hum->DecHP(finaly_dmg, VP_Mine, TEXT("battle_server_killer_mine", "地雷"), VW_Mine);
} }
} }
break; break;

View File

@ -941,7 +941,7 @@ void Player::_CMReconnect(f8::MsgHdr& hdr, const cs::CMReconnect& msg)
need_sync_active_player = true; need_sync_active_player = true;
cs::SMReconnect respmsg; cs::SMReconnect respmsg;
respmsg.set_errcode(0); respmsg.set_errcode(0);
respmsg.set_errmsg("战斗重连成功"); respmsg.set_errmsg(TEXT("battle_server_reconnect_ok", "战斗重连成功"));
SendNotifyMsg(respmsg); SendNotifyMsg(respmsg);
PlayerMgr::Instance()->ReBindSocket(this); PlayerMgr::Instance()->ReBindSocket(this);
a8::UdpLog::Instance()->Debug a8::UdpLog::Instance()->Debug
@ -1381,7 +1381,7 @@ void Player::_CMOpenBox(f8::MsgHdr& hdr, const cs::CMOpenBox& msg)
receved_box_hash_.insert(msg.box_id()); receved_box_hash_.insert(msg.box_id());
} else { } else {
respmsg.set_errcode(1); respmsg.set_errcode(1);
respmsg.set_errmsg("不能重复领取"); respmsg.set_errmsg(TEXT("battle_server_received", "不能重复领取"));
} }
} }
SendNotifyMsg(respmsg); SendNotifyMsg(respmsg);

View File

@ -1422,7 +1422,7 @@ void Room::AirDrop(int appear_time, int box_id, int airdrop_id)
} }
if (GetRoomMode() == kZombieMode) { if (GetRoomMode() == kZombieMode) {
if (airdrop_id != map_meta_->i->terminator_airdrop()) { if (airdrop_id != map_meta_->i->terminator_airdrop()) {
NotifyCountdown("距离物资箱抵达还有%d秒", appear_time / 1000); NotifyCountdown(TEXT("battle_server_box_countdown", "距离物资箱抵达还有%d秒"), appear_time / 1000);
} }
} }
if (thing_meta && thing_meta->i->type() == 2) { if (thing_meta && thing_meta->i->type() == 2) {
@ -1491,7 +1491,7 @@ void Room::AirDrop(int appear_time, int box_id, int airdrop_id)
if (obstacle->is_terminator_airdrop_box) { if (obstacle->is_terminator_airdrop_box) {
room->NotifySysPiao room->NotifySysPiao
( (
"终结者补给箱已送达", TEXT("battle_server_box_serviced", "终结者补给箱已送达"),
a8::MkRgb(0, 255, 0), a8::MkRgb(0, 255, 0),
3 3
); );
@ -3304,7 +3304,8 @@ void Room::OnZombieAppear(Human* hum)
.SetParam1(hum->meta->i->name()), .SetParam1(hum->meta->i->name()),
[] (Player* hum, a8::XParams& param) [] (Player* hum, a8::XParams& param)
{ {
hum->SendSysPiaoMsg(a8::Format("%s出现了", {param.param1.GetString()}), hum->SendSysPiaoMsg(a8::Format(TEXT("battle_server_appear", "%s出现了").c_str(),
{param.param1.GetString()}),
a8::MkRgb(255, 0, 0), a8::MkRgb(255, 0, 0),
3); 3);
} }