ubuntu compile ok
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c3b832b41f
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@ -42,6 +42,9 @@ aux_source_directory(../../third_party/a8engine/a8
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aux_source_directory(../../third_party/framework/cpp
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SRC_LIST
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)
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list(REMOVE_ITEM SRC_LIST "../../third_party/framework/cpp/im_msgid.pb.cc")
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list(REMOVE_ITEM SRC_LIST "../../third_party/framework/cpp/im_proto.pb.cc")
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list(REMOVE_ITEM SRC_LIST "../../third_party/framework/cpp/btmgr.cc")
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aux_source_directory(../../third_party/recastnavigation/Recast/Source
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SRC_LIST
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@ -1,5 +1,7 @@
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#include "precompile.h"
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#include <math.h>
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#include "building.h"
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#include "collider.h"
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#include "metamgr.h"
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@ -1,5 +1,7 @@
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#include "precompile.h"
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#include <math.h>
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#include "car.h"
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#include "collider.h"
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#include "human.h"
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@ -1,5 +1,6 @@
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#include "precompile.h"
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#include <math.h>
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#include <float.h>
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#include <a8/mutable_xobject.h>
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@ -9,17 +9,13 @@ void JsonDataMgr::Init()
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{
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if (!f8::IsOnlineEnv()) {
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if (f8::IsTestEnv()) {
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work_path_ = a8::Format("/root/pub/%d/%d/conf_test/game%d/gameserver.test",
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work_path_ = a8::Format("../../../conf_test/game%d/gameserver.test",
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{
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GAME_ID,
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App::Instance()->instance_id,
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GAME_ID
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});
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} else {
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work_path_ = a8::Format("/root/pub/%d/%d/conf_test/game%d/gameserver.dev",
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work_path_ = a8::Format("../../../conf_test/game%d/gameserver.dev",
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{
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GAME_ID,
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App::Instance()->instance_id,
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GAME_ID
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});
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}
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@ -102,18 +102,14 @@ public:
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{
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if (!f8::IsOnlineEnv()) {
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if (f8::IsTestEnv()) {
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res_path = a8::Format("/root/pub/%d/%d/conf_test/game%d/gameserver.test/res%d/",
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res_path = a8::Format("../../../conf_test/game%d/gameserver.test/res%d/",
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{
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GAME_ID,
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App::Instance()->instance_id,
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GAME_ID,
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App::Instance()->instance_id
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});
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} else {
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res_path = a8::Format("/root/pub/%d/%d/conf_test/game%d/gameserver.dev/res%d/",
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res_path = a8::Format("../../../conf_test/game%d/gameserver.dev/res%d/",
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{
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GAME_ID,
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App::Instance()->instance_id,
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GAME_ID,
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App::Instance()->instance_id
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});
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@ -1,5 +1,6 @@
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#include "precompile.h"
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#include <math.h>
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#include <float.h>
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#include "playermgr.h"
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@ -1,5 +1,6 @@
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#include "precompile.h"
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#include <math.h>
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#include <float.h>
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#include "zombiemode.ai.h"
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2
third_party/a8engine
vendored
2
third_party/a8engine
vendored
@ -1 +1 @@
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Subproject commit 41cb09fe83abc21db2e912117d11feceb4b00a55
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Subproject commit f0ee3fb68faa185ff78f4c59c9a1edeb91b70031
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