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@ -881,6 +881,10 @@ void Player::_CMExecCommand(f8::MsgHdr& hdr, const cs::CMExecCommand& msg)
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#if DEBUG
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#if DEBUG
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App::Instance()->debug_params[118] = a8::XValue(cmds[1]);
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App::Instance()->debug_params[118] = a8::XValue(cmds[1]);
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#endif
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#endif
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} else if (cmd == "chiji") {
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#if DEBUG
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App::Instance()->debug_params[119] = 1;
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#endif
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} else if (cmd == "wudi") {
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} else if (cmd == "wudi") {
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int buff_uniid = TryAddBuff(this, 1005);
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int buff_uniid = TryAddBuff(this, 1005);
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if (buff_uniid != 0) {
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if (buff_uniid != 0) {
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@ -4,6 +4,7 @@
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#include "human.h"
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#include "human.h"
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#include "room.h"
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#include "room.h"
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#include "app.h"
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void Team::TraverseMembers(std::function<bool (Human*)> func)
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void Team::TraverseMembers(std::function<bool (Human*)> func)
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{
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{
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@ -35,6 +36,11 @@ Human* Team::GetOneAliveMember(Human* exclude_hum)
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bool Team::HasAliveMember()
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bool Team::HasAliveMember()
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{
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{
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#if DEBUG
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if (App::Instance()->debug_params.find(199) != App::Instance()->debug_params.end()) {
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return 1;
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}
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#endif
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for (Human* member : members_) {
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for (Human* member : members_) {
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if (!member->real_dead) {
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if (!member->real_dead) {
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return true;
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return true;
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