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@ -7,6 +7,7 @@
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namespace MetaData
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namespace MetaData
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{
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{
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struct Equip;
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struct Equip;
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struct Player;
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}
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}
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class Human;
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class Human;
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@ -36,5 +37,5 @@ class Car : public MoveableEntity
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bool later_removed_ = false;
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bool later_removed_ = false;
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Human* driver_ = nullptr;
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Human* driver_ = nullptr;
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std::set<Human*> passengers_;
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std::set<Human*> passengers_;
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MetaData::Player* hero_meta_ = nullptr;
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};
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};
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@ -102,6 +102,7 @@ message Equip
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optional string param1 = 43;
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optional string param1 = 43;
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optional string param2 = 44;
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optional string param2 = 44;
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optional int32 reloadtype = 46;
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optional int32 reloadtype = 46;
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optional int32 heroid = 47;
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optional string inventory_slot = 31; //库存槽位
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optional string inventory_slot = 31; //库存槽位
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optional int32 _inventory_slot = 32; //库存槽位
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optional int32 _inventory_slot = 32; //库存槽位
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