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@ -225,6 +225,7 @@ void Buff::ProcDriver(Creature* caster)
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hum->weapons[hum->GetCar()->GetCurrWeapon()->weapon_idx] = *hum->GetCar()->GetCurrWeapon();
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if (hum->GetCar()->meta && !hum->GetCar()->meta->shoot_offsets.empty()) {
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hum->shoot_offset = hum->GetCar()->meta->shoot_offsets[0];
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hum->GetCar()->shoot_offset = hum->GetCar()->meta->shoot_offsets[0];
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}
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}
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}
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