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@ -23,6 +23,7 @@
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#include "mapmgr.h"
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#include "entityfactory.h"
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#include "perfmonitor.h"
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#include "killmgr.h"
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#include "ss_msgid.pb.h"
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#include "ss_proto.pb.h"
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@ -149,6 +150,7 @@ bool App::Init(int argc, char* argv[])
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MetaMgr::Instance()->Init();
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EntityFactory::Instance()->Init();
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uuid.SetMachineId((node_id - 1) * MAX_NODE_ID + instance_id);
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KillMgr::Instance()->Init();
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RoomMgr::Instance()->Init();
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MapMgr::Instance()->Init();
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PlayerMgr::Instance()->Init();
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@ -189,6 +191,7 @@ void App::UnInit()
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PlayerMgr::Instance()->UnInit();
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MapMgr::Instance()->UnInit();
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RoomMgr::Instance()->UnInit();
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KillMgr::Instance()->UnInit();
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EntityFactory::Instance()->UnInit();
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MetaMgr::Instance()->UnInit();
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JsonDataMgr::Instance()->UnInit();
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@ -831,6 +831,9 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
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}
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#endif
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DoGetDown();
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#if 0
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KillMgr::Instance()->OnHumanDead();
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#endif
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}
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}
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}
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