This commit is contained in:
aozhiwei 2021-04-28 14:17:42 +08:00
parent 6795f302cf
commit c624a5af94

View File

@ -171,7 +171,6 @@ bool Buff::NeedSync(Human* hum)
void Buff::ProcBecome(Creature* caster)
{
caster->second_weapon = Weapon();
if (caster->IsHuman() && meta->param2 > 0.01) {
std::vector<std::string> strings;
a8::Split(meta->i->buff_param2(), strings, ':');
@ -179,10 +178,9 @@ void Buff::ProcBecome(Creature* caster)
int weapon_id = a8::XValue(strings[i]);
MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(weapon_id);
if (weapon_meta && i < caster->weapons.size()) {
Weapon* weapon = &caster->weapons[GUN_SLOT2];
Weapon* weapon = &caster->weapons[i];
hold_weapons_.push_back(*weapon);
weapon->weapon_idx = i;
weapon->weapon_id = weapon_meta->i->id();
weapon->weapon_lv = 1;
weapon->meta = weapon_meta;