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@ -384,7 +384,20 @@ void Car::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
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BroadcastDeleteState(room);
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RemoveFromAroundPlayers(room);
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room->grid_service->RemoveCreature(this);
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room->RemoveObjectLater(this);
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if (hero_meta_->i->delay_remove() > 0) {
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room->xtimer.AddDeadLineTimerAndAttach
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(
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hero_meta_->i->delay_remove() / FRAME_RATE_MS,
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a8::XParams()
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.SetSender(this),
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[] (const a8::XParams& param)
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{
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},
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&xtimer_attacher.timer_list_);
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} else {
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room->RemoveObjectLater(this);
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}
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int team_id = 0;
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for (Human* passenger : passengers_) {
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team_id = passenger->team_id;
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@ -217,6 +217,7 @@ message Player
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optional int32 dead_drop = 29;
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optional int32 delay_delete = 39;
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optional int32 ai = 46;
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optional int32 delay_remove = 47;
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}
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message Robot
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