This commit is contained in:
aozhiwei 2021-03-01 13:59:47 +08:00
parent 4d5cfc4928
commit cab988d642
7 changed files with 198 additions and 67 deletions

View File

@ -11,6 +11,11 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(const Human* hum)
cs::SMUpdate* msg = new cs::SMUpdate;
{
Room* room = hum->room;
if (room->GetGasData().gas_mode == GasJump) {
cs::MFPlane* p = msg->mutable_plane();
TypeConvert::ToPb(room->plane.start_point, p->mutable_start_point());
TypeConvert::ToPb(room->plane.end_point, p->mutable_end_point());
}
for (auto& itr : hum->new_objects) {
#ifdef DEBUG
if (hum->del_objects.find(itr->GetEntityUniId()) != hum->del_objects.end()) {
@ -27,6 +32,12 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(const Human* hum)
hum->room->GetFrameNo() - entity->GetDeadFrameNo(room) > 10) {
continue;
} else {
if (room->GetGasData().gas_mode == GasJump &&
entity != hum &&
entity->GetEntityType() == ET_Player &&
a8::HasBitFlag(((Human*)entity)->status, HS_Fly)) {
continue;
}
}
if (((Human*)hum)->GetPos().ManhattanDistance(entity->GetPos()) > VIEW_RANGE + 300) {
continue;

View File

@ -78,7 +78,8 @@ void InternalShot(Human* hum,
bullet_born_pos,
bullet_dir,
fly_distance);
if (hum->room->BattleStarted()) {
if (hum->room->BattleStarted() ||
(hum->room->GetGasData().gas_mode == GasJump && !a8::HasBitFlag(hum->status, HS_Jump))) {
hum->room->CreateBullet(hum,
weapon_meta,
weapon_upgrade_meta,
@ -1345,6 +1346,26 @@ bool Human::CanUseSkill()
return true;
}
void Human::DoJump()
{
if (a8::HasBitFlag(status, HS_Fly)) {
a8::UnSetBitFlag(status, HS_Fly);
a8::SetBitFlag(status, HS_Jump);
jump_frameno_ = room->GetFrameNo();
SyncAroundPlayers(__FILE__, __LINE__, __func__);
room->xtimer.AddDeadLineTimerAndAttach
(MetaMgr::Instance()->jump_time * SERVER_FRAME_RATE,
a8::XParams()
.SetSender(this),
[] (const a8::XParams& param)
{
Human* hum = (Human*)param.sender.GetUserData();
hum->OnLand();
},
&xtimer_attacher.timer_list_);
}
}
void Human::DoSkill()
{
if (action_type == AT_Reload ||
@ -1562,6 +1583,8 @@ void Human::FillMFGasData(cs::MFGasData* gas_data)
long long duration = room->GetGasInactiveTime() * SERVER_FRAME_RATE -
(room->GetFrameNo() - room->GetGasData().gas_start_frameno);
gas_data->set_duration(std::max(duration * 50, (long long)1000) / 1000);
} else if (room->GetGasData().gas_mode == GasJump) {
gas_data->set_duration(0);
} else if (room->GetGasData().gas_mode == GasMoving) {
if (room->GetGasData().new_area_meta->i->shrink_speed() > 0.01f) {
long long duration = (room->GetGasData().old_area_meta->i->rad() - room->GetGasData().new_area_meta->i->rad()) /

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@ -24,6 +24,7 @@ enum HumanStatus
HS_LastAndroid = 7,
HS_DisableAttack = 8,
HS_Fly = 9,
HS_Jump = 10,
HS_End
};
@ -204,6 +205,7 @@ class Human : public MoveableEntity
bool HasLiveTeammate();
bool HasNoDownedTeammate();
bool CanUseSkill();
void DoJump();
void DoSkill();
void DoGetDown();
void FindLocation();
@ -416,6 +418,7 @@ private:
std::vector<Skin> skins;
Entity* last_collision_door_ = nullptr;
long long jump_frameno_ = 0;
friend class FrameMaker;
friend class FrameEvent;

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@ -310,7 +310,9 @@ void Player::UpdateUseItemId()
void Player::UpdateSpectate()
{
if (room->GetGasData().gas_mode == GasInactive) {
if (room->GetGasData().gas_mode == GasInactive ||
room->GetGasData().gas_mode == GasJump ||
a8::HasBitFlag(status, HS_Fly)) {
spectate = false;
return;
}

View File

@ -985,57 +985,59 @@ void Room::UpdateGas()
case GasInactive:
UpdateGasInactive();
break;
case GasJump:
UpdateGasJump();
break;
case GasWaiting:
UpdateGasWaiting();
break;
case GasMoving:
UpdateGasMoving();
break;
case GasJump:
UpdateGasJump();
break;
}
#if 1
if (GetRoomMode() == kZombieMode) {
int zombie_num = 0;
for (auto& pair : human_hash_) {
if (pair.second->GetRace() == kZombieRace) {
++zombie_num;
if (gas_data_.gas_mode != GasInactive && gas_data_.gas_mode != GasJump) {
#if 1
if (GetRoomMode() == kZombieMode) {
int zombie_num = 0;
for (auto& pair : human_hash_) {
if (pair.second->GetRace() == kZombieRace) {
++zombie_num;
}
}
if (zombie_num >= GetRoomMaxPlayerNum() && !game_over_) {
game_over_ = true;
game_over_frameno_ = GetFrameNo();
OnGameOver();
}
}
if (zombie_num >= GetRoomMaxPlayerNum() && !game_over_) {
game_over_ = true;
game_over_frameno_ = GetFrameNo();
OnGameOver();
}
}
#endif
if (gas_data_.gas_mode != GasInactive && GetRoomMode() == kChiJiMode) {
if (!IsGameOver() && alive_count_ <= MAX_TEAM_NUM && GetAliveTeamNum() <= 1) {
game_over_ = true;
game_over_frameno_ = GetFrameNo();
OnGameOver();
}
for (auto& pair : human_hash_) {
if (pair.second->real_dead ||
a8::HasBitFlag(pair.second->status, HS_Disable)) {
continue;
#endif
if (gas_data_.gas_mode != GasInactive && GetRoomMode() == kChiJiMode) {
if (!IsGameOver() && alive_count_ <= MAX_TEAM_NUM && GetAliveTeamNum() <= 1) {
game_over_ = true;
game_over_frameno_ = GetFrameNo();
OnGameOver();
}
bool b1 = a8::CircleContainCircle(gas_data_.pos_old,
gas_data_.gas_progress,
pair.second->GetPos(),
pair.second->GetRadius()
);
bool b2 = a8::CircleContainCircle(gas_data_.pos_new,
gas_data_.rad_new,
pair.second->GetPos(),
pair.second->GetRadius()
);
if (!b1 && !b2) {
pair.second->poisoning = true;
} else {
pair.second->poisoning = false;
pair.second->poisoning_time = false;
for (auto& pair : human_hash_) {
if (pair.second->real_dead ||
a8::HasBitFlag(pair.second->status, HS_Disable)) {
continue;
}
bool b1 = a8::CircleContainCircle(gas_data_.pos_old,
gas_data_.gas_progress,
pair.second->GetPos(),
pair.second->GetRadius()
);
bool b2 = a8::CircleContainCircle(gas_data_.pos_new,
gas_data_.rad_new,
pair.second->GetPos(),
pair.second->GetRadius()
);
if (!b1 && !b2) {
pair.second->poisoning = true;
} else {
pair.second->poisoning = false;
pair.second->poisoning_time = false;
}
}
}
}
@ -1044,35 +1046,48 @@ void Room::UpdateGas()
void Room::UpdateGasInactive()
{
if (GetFrameNo() - gas_data_.gas_start_frameno >= GetGasInactiveTime() * SERVER_FRAME_RATE) {
gas_data_.gas_mode = GasWaiting;
gas_data_.old_area_meta = MetaMgr::Instance()->GetSafeArea(map_meta_->i->safearea());
gas_data_.new_area_meta = MetaMgr::Instance()->GetSafeArea(map_meta_->i->safearea() + 1);
gas_data_.gas_progress = gas_data_.old_area_meta->i->rad();
gas_data_.gas_mode = GasJump;
gas_data_.gas_start_frameno = GetFrameNo();
gas_data_.pos_old = a8::Vec2(map_meta_->i->map_width() / 2.0f,
map_meta_->i->map_height() / 2.0f);
gas_data_.pos_old_bk = gas_data_.pos_old;
{
bool gen_ok = GenSmallCircle(gas_data_.pos_old,
gas_data_.old_area_meta->i->rad(),
gas_data_.new_area_meta->i->rad(),
gas_data_.pos_new);
assert(gen_ok);
}
gas_data_.rad_old = gas_data_.old_area_meta->i->rad();
gas_data_.rad_new = gas_data_.new_area_meta->i->rad();
battle_start_frameno_ = GetFrameNo();
if (human_hash_.size() < GetRoomMaxPlayerNum()) {
CreateAndroid(GetRoomMaxPlayerNum() - human_hash_.size());
NotifyUiUpdate();
}
CombineTeam();
NotifyGameStart();
NotifyUiUpdate();
ShuaPlane();
NotifyWxVoip();
if (room_type_ != RT_NewBrid) {
InitAirDrop();
}
RoomMgr::Instance()->ActiveRoom(room_uuid_);
InitAirDrop();
RoomMgr::Instance()->ActiveRoom(GetRoomUuid());
int auto_jump_interval = MetaMgr::Instance()->GetSysParamAsInt("auto_jump_interval");
auto_jump_timer_ = xtimer.AddRepeatTimerAndAttach
(SERVER_FRAME_RATE * auto_jump_interval,
a8::XParams()
.SetSender(this),
[] (const a8::XParams& param)
{
Room* room = (Room*)param.sender.GetUserData();
int auto_jump_min_num = MetaMgr::Instance()->GetSysParamAsInt("auto_jump_min_num");
int auto_jump_max_num = MetaMgr::Instance()->GetSysParamAsInt("auto_jump_max_num");
int jump_num = a8::RandEx(auto_jump_min_num, auto_jump_max_num);
if (room->last_player_jump_pos_.Distance(room->plane.curr_pos) < 64 * 8) {
jump_num = 1 + rand() % 2;
}
for (int i = 0; i < jump_num; ++i) {
room->TouchHumanList
(
a8::XParams()
.SetSender(room),
[] (Human* hum, a8::XParams& param) -> bool
{
if (a8::HasBitFlag(hum->status, HS_Fly) &&
hum->GetEntitySubType() != EST_Player) {
hum->DoJump();
return false;
}
return true;
});
}
},
&xtimer_attacher_.timer_list_);
}
}
@ -1151,7 +1166,49 @@ void Room::UpdateGasMoving()
void Room::UpdateGasJump()
{
a8::Vec2 len_vec = plane.dir *
((GetFrameNo() - GetGasData().gas_start_frameno)*airline_->i->plane_speed() / SERVER_FRAME_RATE);
plane.curr_pos = plane.start_point + len_vec;
if ((plane.end_point - plane.start_point).Norm() <= len_vec.Norm()) {
TouchHumanList(
a8::XParams(),
[] (Human* hum, a8::XParams& param) -> bool
{
if (a8::HasBitFlag(hum->status, HS_Fly)) {
hum->DoJump();
}
if (hum->GetEntitySubType() == EST_Player) {
GameLog::Instance()->GameStart((Player*)hum);
}
return true;
});
gas_data_.gas_mode = GasWaiting;
gas_data_.old_area_meta = MetaMgr::Instance()->GetSafeArea(map_meta_->i->safearea());
gas_data_.new_area_meta = MetaMgr::Instance()->GetSafeArea(map_meta_->i->safearea() + 1);
gas_data_.gas_progress = gas_data_.old_area_meta->i->rad();
gas_data_.gas_start_frameno = GetFrameNo();
gas_data_.pos_old = a8::Vec2(map_meta_->i->map_width() / 2.0f,
map_meta_->i->map_height() / 2.0f);
gas_data_.pos_old_bk = gas_data_.pos_old;
{
bool gen_ok = GenSmallCircle(gas_data_.pos_old,
gas_data_.old_area_meta->i->rad(),
gas_data_.new_area_meta->i->rad(),
gas_data_.pos_new);
assert(gen_ok);
}
gas_data_.rad_old = gas_data_.old_area_meta->i->rad();
gas_data_.rad_new = gas_data_.new_area_meta->i->rad();
battle_start_frameno_ = GetFrameNo();
xtimer.DeleteTimer(auto_jump_timer_);
auto_jump_timer_ = nullptr;
NotifyGameStart();
NotifyUiUpdate();
NotifyWxVoip();
if (room_type_ != RT_NewBrid) {
InitAirDrop();
}
}
}
bool Room::GenSmallCircle(a8::Vec2 big_circle_pos, float big_circle_rad, float small_circle_rad,
@ -1530,6 +1587,29 @@ void Room::AdjustAirDropPos(MetaData::MapThing* thing_meta, a8::Vec2& box_pos)
AdjustPosInnerMap(box_pos, 100);
}
void Room::ShuaPlane()
{
airline_ = MetaMgr::Instance()->RandAirLine(map_meta_->i->map_id());
if (!airline_) {
abort();
}
plane.start_point = a8::Vec2(airline_->start_point_x, airline_->start_point_y);
plane.end_point = a8::Vec2(airline_->end_point_x, airline_->end_point_y);
plane.dir = plane.end_point - plane.start_point;
plane.dir.Normalize();
plane.curr_pos = plane.start_point;
last_player_jump_pos_ = plane.curr_pos;
for (auto& pair : human_hash_) {
a8::SetBitFlag(pair.second->status, HS_Fly);
pair.second->SetPos(plane.curr_pos);
pair.second->attack_dir = plane.dir;
pair.second->move_dir = plane.dir;
grid_service->MoveHuman(pair.second);
pair.second->AddToNewObjects(pair.second);
}
}
RoomObstacle* Room::InternalCreateObstacle(int id, float x, float y,
std::function<void (Obstacle*)> on_precreate)
{

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@ -39,6 +39,7 @@ public:
FrameEvent frame_event;
FrameMaker frame_maker;
a8::XTimer xtimer;
Plane plane;
a8::TimerAttacher timer_attacher;
GridService* grid_service = nullptr;
MapService* map_service = nullptr;
@ -298,4 +299,7 @@ private:
std::map<int, Human*> removed_robot_hash_;
std::vector<ObstacleData> obstacle_datas_;
xtimer_list* auto_jump_timer_ = nullptr;
a8::Vec2 last_player_jump_pos_;
};

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@ -116,6 +116,14 @@ struct BornPoint
a8::Vec2 RandPoint() const;
};
struct Plane
{
a8::Vec2 start_point;
a8::Vec2 end_point;
a8::Vec2 dir;
a8::Vec2 curr_pos;
};
struct HumanAbility
{
float hp = 0.0f;