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commit
cda2dcba8b
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.gitignore
vendored
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.gitignore
vendored
@ -22,3 +22,5 @@ __pycache__
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game.py
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*.cxx
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compile_commands.json
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x64
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*.vcxproj.user
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@ -80,6 +80,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>C:\a8_env;..;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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@ -115,8 +116,8 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;GAME_ID=2005;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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@ -266,7 +267,7 @@
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<ClCompile Include="..\team.cc" />
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<ClCompile Include="..\trigger.cc" />
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<ClCompile Include="..\typeconvert.cc" />
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<ClCompile Include="..\types_bk.cc" />
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<ClCompile Include="..\types.cc" />
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<ClCompile Include="..\weakptr.cc" />
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<ClCompile Include="..\zombiemode.ai.cc" />
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<ClCompile Include="C:\a8_env\a8\asynctcpclient.cc" />
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@ -284,7 +285,7 @@
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<ClCompile Include="C:\a8_env\a8\mutable_xobject.cc" />
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<ClCompile Include="C:\a8_env\a8\mysql.cc" />
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<ClCompile Include="C:\a8_env\a8\openssl.cc" />
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<ClCompile Include="C:\a8_env\a8\perfmonitor.cc" />
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<ClCompile Include="C:\a8_env\a8\a8_perfmonitor.cc" />
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<ClCompile Include="C:\a8_env\a8\pyengine.cc" />
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<ClCompile Include="C:\a8_env\a8\redis.cc" />
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<ClCompile Include="C:\a8_env\a8\stringlist.cc" />
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@ -315,7 +316,7 @@
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<ClCompile Include="C:\a8_env\framework\cpp\scriptengine.cc" />
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<ClCompile Include="C:\a8_env\framework\cpp\tglog.cc" />
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<ClCompile Include="C:\a8_env\framework\cpp\tiledmap.cc" />
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<ClCompile Include="C:\a8_env\framework\cpp\types.cc" />
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<ClCompile Include="C:\a8_env\framework\cpp\f8_types.cc" />
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<ClCompile Include="C:\a8_env\framework\cpp\utils.cc" />
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<ClCompile Include="C:\a8_env\google\protobuf\any.cc" />
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<ClCompile Include="C:\a8_env\google\protobuf\any.pb.cc" />
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@ -404,7 +404,7 @@
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<ClCompile Include="..\typeconvert.cc">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="..\types_bk.cc">
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<ClCompile Include="..\types.cc">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="..\weakptr.cc">
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@ -560,7 +560,7 @@
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<ClCompile Include="C:\a8_env\a8\openssl.cc">
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<Filter>third_party\a8</Filter>
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</ClCompile>
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<ClCompile Include="C:\a8_env\a8\perfmonitor.cc">
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<ClCompile Include="C:\a8_env\a8\a8_perfmonitor.cc">
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<Filter>third_party\a8</Filter>
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</ClCompile>
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<ClCompile Include="C:\a8_env\a8\pyengine.cc">
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@ -653,7 +653,7 @@
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<ClCompile Include="C:\a8_env\framework\cpp\tiledmap.cc">
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<Filter>third_party\f8</Filter>
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</ClCompile>
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<ClCompile Include="C:\a8_env\framework\cpp\types.cc">
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<ClCompile Include="C:\a8_env\framework\cpp\f8_types.cc">
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<Filter>third_party\f8</Filter>
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</ClCompile>
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<ClCompile Include="C:\a8_env\framework\cpp\utils.cc">
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