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@ -1034,7 +1034,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
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((Human*)hum)->kill_humans.insert(this);
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((Human*)hum)->SyncAroundPlayers(__FILE__, __LINE__, __func__);
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if (weapon_id == VW_Tank) {
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std::string msg = a8::Format("%s 使用 载具 干掉了 %s",
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std::string msg = a8::Format(TEXT("battle_server_dead_car", "%s 使用 载具 干掉了 %s").c_str(),
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{
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killer_name,
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name
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