This commit is contained in:
aozhiwei 2021-06-24 11:18:20 +00:00
parent a6ff08b619
commit ceeb840e7d
2 changed files with 4 additions and 0 deletions

View File

@ -10,6 +10,7 @@
#include "hero.h"
#include "collider.h"
#include "roomobstacle.h"
#include "trigger.h"
void InternalShot(Creature* c,
MetaData::Equip* weapon_meta,
@ -98,6 +99,7 @@ void InternalShot(Creature* c,
Creature::Creature():MoveableEntity()
{
trigger_ = new Trigger(this);
weapons.reserve(MAX_WEAPON_NUM);
for (size_t i = 0; i < MAX_WEAPON_NUM; ++i) {
auto& weapon = a8::FastAppend(weapons);
@ -124,6 +126,7 @@ Creature::~Creature()
}
skill_hash_.clear();
ClearPassiveSkill();
A8_SAFE_DELETE(trigger_);
}
bool Creature::HasBuffEffect(int buff_effect_id)

View File

@ -7,6 +7,7 @@ class Trigger
{
public:
Trigger(Creature* owner) { owner_ = owner; };
void Init();
void UnInit();
Creature* GetOwner() { return owner_; };