add ability

This commit is contained in:
aozhiwei 2021-06-29 08:22:20 +00:00
parent ee6aa207e0
commit d302d22ce2
5 changed files with 133 additions and 56 deletions

View File

@ -0,0 +1,82 @@
#include "precompile.h"
#include "ability.h"
#include "metamgr.h"
#include "buff.h"
#include "creature.h"
float Ability::GetAttrAbs(int attr_id)
{
float attr_abs_val = GetBuffAttrAbs(attr_id);
if (attr_id == kHAT_Atk || attr_id == kHAT_Def) {
if (owner.Get()) {
Buff* buff = owner.Get()->GetBuffByEffectId(kBET_Car);
if (buff) {
MetaData::Equip* equip_meta = MetaMgr::Instance()->GetEquip(buff->meta->param4);
if (equip_meta) {
switch (attr_id) {
case kHAT_Atk:
{
attr_abs_val += equip_meta->i->atk();
}
break;
case kHAT_Def:
{
attr_abs_val += equip_meta->i->def();
}
break;
default:
{
}
break;
}
}
}
}
}
return attr_abs_val;
}
float Ability::GetAttrRate(int attr_id)
{
float attr_rate_val = GetBuffAttrRate(attr_id);
return attr_rate_val;
}
float Ability::GetBuffAttrAbs(int attr_id)
{
if (IsValidHumanAttr(attr_id)) {
return buff_attr_abs_[attr_id];
}
return 0;
}
float Ability::GetBuffAttrRate(int attr_id)
{
if (IsValidHumanAttr(attr_id)) {
return buff_attr_rate_[attr_id];
}
return 0;
}
void Ability::Clear()
{
buff_attr_abs_ = {};
buff_attr_rate_ = {};
}
float* Ability::GetBuffAttrAbsPtr(int attr_id)
{
if (!IsValidHumanAttr(attr_id)) {
return nullptr;
}
return &buff_attr_abs_[attr_id];
}
float* Ability::GetBuffAttrRatePtr(int attr_id)
{
if (!IsValidHumanAttr(attr_id)) {
return nullptr;
}
return &buff_attr_rate_[attr_id];
}

View File

@ -0,0 +1,21 @@
#pragma once
#include "weakptr.h"
class Ability
{
public:
CreatureWeakPtr owner;
void Clear();
float GetAttrAbs(int attr_id);
float GetAttrRate(int attr_id);
float GetBuffAttrAbs(int attr_id);
float GetBuffAttrRate(int attr_id);
float* GetBuffAttrAbsPtr(int attr_id);
float* GetBuffAttrRatePtr(int attr_id);
private:
std::array<float, kHAT_End> buff_attr_abs_ = {};
std::array<float, kHAT_End> buff_attr_rate_ = {};
};

View File

@ -100,8 +100,11 @@ void InternalShot(Creature* c,
Creature::Creature():MoveableEntity()
{
weak_ptr_chunk_.Set(this);
trigger_ = new Trigger(this);
trigger_->Init();
ability_ = std::make_shared<Ability>();
ability_->owner = GetWeakPtrRef();
weapons.reserve(MAX_WEAPON_NUM);
for (size_t i = 0; i < MAX_WEAPON_NUM; ++i) {
auto& weapon = a8::FastAppend(weapons);
@ -117,7 +120,6 @@ Creature::Creature():MoveableEntity()
inventory_[i].num = 0;
}
weak_ptr_chunk_.Set(this);
inventory_[IS_1XSCOPE].num = 1;
}
@ -355,8 +357,8 @@ void Creature::AddBuffPostProc(Creature* caster, Buff* buff)
void Creature::RecalcBuffAttr()
{
buff_attr_abs_ = {};
buff_attr_rate_ = {};
CheckAbilityUsed();
ability_->Clear();
for (auto& buff : buff_list_) {
if (buff.meta->i->buff_effect() == kBET_ChgAttr ||
buff.meta->i->buff_effect() == kBET_Car ||
@ -365,9 +367,15 @@ void Creature::RecalcBuffAttr()
int calc_type = (int)buff.meta->param2;
if (IsValidHumanAttr(attr_type)) {
if (calc_type == 1) {
buff_attr_abs_[attr_type] += buff.meta->param3;
float* p = ability_->GetBuffAttrAbsPtr(attr_type);
if (p) {
*p += buff.meta->param3;
}
} else if (calc_type == 2) {
buff_attr_rate_[attr_type] += buff.meta->param3;
float* p = ability_->GetBuffAttrRatePtr(attr_type);
if (p) {
*p += buff.meta->param3;
}
}
}
}
@ -396,27 +404,9 @@ void Creature::ClearBuffList()
}
buff_list_.clear();
buff_effect_ = {};
buff_attr_abs_ = {};
buff_attr_rate_ = {};
RecalcBuffAttr();
}
float Creature::GetBuffAttrAbs(int attr_type)
{
if (IsValidHumanAttr(attr_type)) {
return buff_attr_abs_[attr_type];
}
return 0;
}
float Creature::GetBuffAttrRate(int attr_type)
{
if (IsValidHumanAttr(attr_type)) {
return buff_attr_rate_[attr_type];
}
return 0;
}
void Creature::FillBuffList(Human* hum, ::google::protobuf::RepeatedPtrField<::cs::MFBuff>* pb_buff_list)
{
for (auto& itr : buff_list_) {
@ -1065,38 +1055,12 @@ bool Creature::CanSee(const Creature* c) const
float Creature::GetAttrAbs(int attr_id)
{
float attr_abs_val = GetBuffAttrAbs(attr_id);
if (attr_id == kHAT_Atk || attr_id == kHAT_Def) {
Buff* buff = GetBuffByEffectId(kBET_Car);
if (buff) {
MetaData::Equip* equip_meta = MetaMgr::Instance()->GetEquip(buff->meta->param4);
if (equip_meta) {
switch (attr_id) {
case kHAT_Atk:
{
attr_abs_val += equip_meta->i->atk();
}
break;
case kHAT_Def:
{
attr_abs_val += equip_meta->i->def();
}
break;
default:
{
}
break;
}
}
}
}
return attr_abs_val;
return ability_->GetAttrAbs(attr_id);
}
float Creature::GetAttrRate(int attr_id)
{
float attr_rate_val = GetBuffAttrRate(attr_id);
return attr_rate_val;
return ability_->GetAttrRate(attr_id);
}
bool Creature::IsPlayer() const
@ -2143,3 +2107,12 @@ bool Creature::CheckCollision()
}
return false;
}
void Creature::CheckAbilityUsed()
{
if (ability_.use_count() > 1) {
std::shared_ptr<Ability> old_val = ability_;
ability_ = std::make_shared<Ability>();
*ability_.get() = *(old_val.get());
}
}

View File

@ -5,6 +5,7 @@
#include "buff.h"
#include "weakptr.h"
#include "trigger.h"
#include "ability.h"
#include "cs_proto.pb.h"
@ -102,8 +103,6 @@ class Creature : public MoveableEntity
void RecalcBuffAttr();
void RemoveBuffByEffectId(int buff_effect_id);
void ClearBuffList();
float GetBuffAttrAbs(int attr_id);
float GetBuffAttrRate(int attr_id);
void FillBuffList(Human* hum, ::google::protobuf::RepeatedPtrField<::cs::MFBuff>* pb_buff_list);
void FillSkillList(::google::protobuf::RepeatedPtrField< cs::MFSkill >* pb_skill_list);
void TriggerBuff(Skill* skill, std::set<Creature*>& target_list, BuffTriggerType_e trigger_type);
@ -199,6 +198,7 @@ class Creature : public MoveableEntity
void SetLastCollisionDoor(Entity* door) { last_collision_door_ = door; }
bool CheckCollision();
Trigger* GetTrigger() { return trigger_; };
std::shared_ptr<Ability>& GetAbility() { return ability_; };
protected:
@ -218,6 +218,7 @@ private:
void RemovePassiveSkill(int skill_id);
void RemoveSurplusHero(int buff_id, int id, int num);
void RemoveSurplusObstacle(int buff_id, int id, int num);
void CheckAbilityUsed();
protected:
RaceType_e race_ = kHumanRace;
@ -238,8 +239,7 @@ private:
Team* team_ = nullptr;
Weapon* curr_weapon_ = nullptr;
CreatureWeakPtrChunk weak_ptr_chunk_;
std::array<float, kHAT_End> buff_attr_abs_ = {};
std::array<float, kHAT_End> buff_attr_rate_ = {};
std::shared_ptr<Ability> ability_;
std::array<list_head, kBET_End> buff_effect_ = {};
std::array<list_head, kBET_End> depend_effect_ = {};
std::array<list_head, kCondBuffEnd> cond_buffs_ = {};

View File

@ -116,7 +116,8 @@ float Human::GetSpeed()
return std::max(1, meta->i->reload_speed());
}
float speed = meta->i->move_speed();
speed = (speed + GetBuffAttrAbs(kHAT_Speed)) * (1 + GetBuffAttrRate(kHAT_Speed));
speed = (speed + GetAbility()->GetBuffAttrAbs(kHAT_Speed)) *
(1 + GetAbility()->GetBuffAttrRate(kHAT_Speed));
if (a8::HasBitFlag(cell_flags_, kColliderTag_Water)) {
speed *= MetaMgr::Instance()->water_move_coefficient;
}