diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 91e5396..9752032 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -217,8 +217,7 @@ void Player::UpdateShot() if (second_weapon.meta) { p_weapon = &second_weapon; } - if (!p_weapon->meta->power_charge.empty() && - power_idx + 1 != p_weapon->meta->power_charge.size()) { + if (!p_weapon->meta->power_charge.empty() && power_idx < 1) { shot_start = false; shot_hold = false; series_shot_frames = 0;