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@ -451,6 +451,11 @@ void Bullet::AddGunBuff()
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std::shared_ptr<Ability> old_context_ability = sender.Get()->context_ability;
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a8::Vec2 old_context_pos = sender.Get()->context_pos;
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sender.Get()->context_pos = GetPos();
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if (IsCurrWeapon()) {
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sender.Get()->context_ability = ability_;
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} else {
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sender.Get()->context_ability = nullptr;
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}
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MetaData::Buff * buff_meta = MetaMgr::Instance()->GetBuff(gun_meta->i->buffid());
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if (buff_meta) {
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sender.Get()->AddBuff(sender.Get(),
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