This commit is contained in:
aozhiwei 2021-08-02 06:48:18 +00:00
parent b819435e53
commit dafb449779
3 changed files with 65 additions and 49 deletions

View File

@ -305,22 +305,34 @@ void Bullet::MapServiceUpdate()
return;
}
if (sender.Get()) {
SetPos(GetPos() + dir * gun_meta->i->bullet_speed() / (float)SERVER_FRAME_RATE);
float distance = (GetPos() - born_pos).Norm();
if (room->OverBorder(GetPos(), gun_meta->i->bullet_rad())) {
if (IsBomb()) {
ProcBomb();
} else {
Check(distance);
if (!later_removed_) {
room->RemoveObjectLater(this);
later_removed_ = true;
float move_length = gun_meta->i->bullet_speed() / (float)SERVER_FRAME_RATE;
do {
float step_len = move_length - MetaMgr::Instance()->bullet_planck_step_length;
if (step_len <= 0.001f) {
if (move_length > 0.1f) {
step_len = move_length;
} else {
break;
}
}
} else {
room->grid_service->MoveBullet(this);
Check(distance);
}
move_length -= step_len;
SetPos(GetPos() + dir * step_len);
float distance = (GetPos() - born_pos).Norm();
if (room->OverBorder(GetPos(), gun_meta->i->bullet_rad())) {
if (IsBomb()) {
ProcBomb();
} else {
Check(distance);
if (!later_removed_) {
room->RemoveObjectLater(this);
later_removed_ = true;
}
}
} else {
room->grid_service->MoveBullet(this);
Check(distance);
}
} while(!later_removed_ && move_length >= 0.0001f);
} else {
room->RemoveObjectLater(this);
later_removed_ = true;
@ -356,41 +368,6 @@ void Bullet::Check(float distance)
int c_hit_num = 0;
int t_hit_num = 0;
std::set<Entity*> objects;
room->grid_service->TraverseCreatures
(room->GetRoomIdx(),
GetGridList(),
[this, &objects, &c_hit_num] (Creature* c, bool& stop)
{
if (sender.Get()->IsProperTarget(c)) {
if (gun_meta->i->ispenetrate() &&
hit_objects_.find(c->GetUniId()) != hit_objects_.end()) {
//穿人
return;
}
if (c->HasBuffEffect(kBET_BulletThrough)) {
return;
}
AabbCollider aabb_box;
c->GetHitAabbBox(aabb_box);
if (c != sender.Get() && !c->dead && TestCollision(room, &aabb_box)) {
if (meta->i->_inventory_slot() == IS_C4) {
if (!c->IsHuman()) {
objects.insert(c);
if (gun_meta->i->ispenetrate()) {
++c_hit_num;
hit_objects_.insert(c->GetUniId());
}
}
} else {
objects.insert(c);
if (gun_meta->i->ispenetrate()) {
++c_hit_num;
hit_objects_.insert(c->GetUniId());
}
}
}
}
});
{
std::set<ColliderComponent*> colliders;
room->map_service->GetColliders(room, GetX(), GetY(), colliders);
@ -418,6 +395,43 @@ void Bullet::Check(float distance)
}
}
}
if (t_hit_num <= 0) {
room->grid_service->TraverseCreatures
(room->GetRoomIdx(),
GetGridList(),
[this, &objects, &c_hit_num] (Creature* c, bool& stop)
{
if (sender.Get()->IsProperTarget(c)) {
if (gun_meta->i->ispenetrate() &&
hit_objects_.find(c->GetUniId()) != hit_objects_.end()) {
//穿人
return;
}
if (c->HasBuffEffect(kBET_BulletThrough)) {
return;
}
AabbCollider aabb_box;
c->GetHitAabbBox(aabb_box);
if (c != sender.Get() && !c->dead && TestCollision(room, &aabb_box)) {
if (meta->i->_inventory_slot() == IS_C4) {
if (!c->IsHuman()) {
objects.insert(c);
if (gun_meta->i->ispenetrate()) {
++c_hit_num;
hit_objects_.insert(c->GetUniId());
}
}
} else {
objects.insert(c);
if (gun_meta->i->ispenetrate()) {
++c_hit_num;
hit_objects_.insert(c->GetUniId());
}
}
}
}
});
}
float bullet_range = gun_meta->i->range();
if (gun_upgrade_meta && gun_upgrade_meta->GetAttrValue(gun_lv, kHAT_ShotRange) > 0) {
bullet_range += gun_upgrade_meta->GetAttrValue(gun_lv, kHAT_ShotRange);

View File

@ -203,6 +203,7 @@ public:
MetaMgr::Instance()->newbie_fill_interval = MetaMgr::Instance()->GetSysParamAsInt("newbie_fill_interval", 5000);
MetaMgr::Instance()->other_fill_interval = MetaMgr::Instance()->GetSysParamAsInt("other_fill_interval", 2000);
MetaMgr::Instance()->map_cell_width = MetaMgr::Instance()->GetSysParamAsInt("map_cell_width", 64 * 8);
MetaMgr::Instance()->bullet_planck_step_length = std::max(15, MetaMgr::Instance()->GetSysParamAsInt("bullet_planck_step_length", 15));
METAMGR_READ(zbmode_gas_inactive_time, 25);
METAMGR_READ(zbmode_game_duration, 300);
METAMGR_READ(zbmode_player_num, 15);

View File

@ -170,6 +170,7 @@ class MetaMgr : public a8::Singleton<MetaMgr>
float android_pursuit_range = 0;
float android_patrol_range = 0;
int map_cell_width = 64 * 8;
int bullet_planck_step_length = 15;
MetaData::Player* human_meta = nullptr;
MetaData::Player* android_meta = nullptr;
MetaData::Player* terminator_meta = nullptr;