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@ -305,7 +305,18 @@ void Bullet::MapServiceUpdate()
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return;
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return;
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}
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}
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if (sender.Get()) {
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if (sender.Get()) {
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SetPos(GetPos() + dir * gun_meta->i->bullet_speed() / (float)SERVER_FRAME_RATE);
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float move_length = gun_meta->i->bullet_speed() / (float)SERVER_FRAME_RATE;
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do {
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float step_len = move_length - MetaMgr::Instance()->bullet_planck_step_length;
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if (step_len <= 0.001f) {
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if (move_length > 0.1f) {
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step_len = move_length;
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} else {
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break;
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}
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}
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move_length -= step_len;
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SetPos(GetPos() + dir * step_len);
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float distance = (GetPos() - born_pos).Norm();
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float distance = (GetPos() - born_pos).Norm();
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if (room->OverBorder(GetPos(), gun_meta->i->bullet_rad())) {
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if (room->OverBorder(GetPos(), gun_meta->i->bullet_rad())) {
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if (IsBomb()) {
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if (IsBomb()) {
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@ -321,6 +332,7 @@ void Bullet::MapServiceUpdate()
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room->grid_service->MoveBullet(this);
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room->grid_service->MoveBullet(this);
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Check(distance);
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Check(distance);
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}
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}
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} while(!later_removed_ && move_length >= 0.0001f);
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} else {
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} else {
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room->RemoveObjectLater(this);
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room->RemoveObjectLater(this);
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later_removed_ = true;
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later_removed_ = true;
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@ -356,6 +368,34 @@ void Bullet::Check(float distance)
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int c_hit_num = 0;
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int c_hit_num = 0;
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int t_hit_num = 0;
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int t_hit_num = 0;
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std::set<Entity*> objects;
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std::set<Entity*> objects;
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{
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std::set<ColliderComponent*> colliders;
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room->map_service->GetColliders(room, GetX(), GetY(), colliders);
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for (ColliderComponent* collider : colliders) {
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if (collider->owner->IsEntityType(ET_Dummy)) {
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if (TestCollision(room, collider)) {
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objects.insert(collider->owner);
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}
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} else if (collider->owner->IsEntityType(ET_Obstacle)) {
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Obstacle* obstacle = (Obstacle*)collider->owner;
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if (gun_meta->i->is_penetrate_thing() &&
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hit_objects_.find(obstacle->GetUniId()) != hit_objects_.end()) {
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//穿物件
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continue;
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}
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if (!obstacle->CanThroughable(this)) {
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if (TestCollision(room, collider)) {
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objects.insert(collider->owner);
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if (gun_meta->i->is_penetrate_thing()) {
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++t_hit_num;
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hit_objects_.insert(collider->owner->GetUniId());
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}
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}
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}
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}
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}
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}
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if (t_hit_num <= 0) {
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room->grid_service->TraverseCreatures
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room->grid_service->TraverseCreatures
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(room->GetRoomIdx(),
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(room->GetRoomIdx(),
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GetGridList(),
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GetGridList(),
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@ -391,32 +431,6 @@ void Bullet::Check(float distance)
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}
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}
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}
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}
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});
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});
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{
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std::set<ColliderComponent*> colliders;
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room->map_service->GetColliders(room, GetX(), GetY(), colliders);
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for (ColliderComponent* collider : colliders) {
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if (collider->owner->IsEntityType(ET_Dummy)) {
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if (TestCollision(room, collider)) {
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objects.insert(collider->owner);
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}
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} else if (collider->owner->IsEntityType(ET_Obstacle)) {
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Obstacle* obstacle = (Obstacle*)collider->owner;
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if (gun_meta->i->is_penetrate_thing() &&
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hit_objects_.find(obstacle->GetUniId()) != hit_objects_.end()) {
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//穿物件
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continue;
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}
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if (!obstacle->CanThroughable(this)) {
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if (TestCollision(room, collider)) {
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objects.insert(collider->owner);
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if (gun_meta->i->is_penetrate_thing()) {
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++t_hit_num;
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hit_objects_.insert(collider->owner->GetUniId());
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}
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}
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}
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}
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}
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}
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}
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float bullet_range = gun_meta->i->range();
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float bullet_range = gun_meta->i->range();
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if (gun_upgrade_meta && gun_upgrade_meta->GetAttrValue(gun_lv, kHAT_ShotRange) > 0) {
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if (gun_upgrade_meta && gun_upgrade_meta->GetAttrValue(gun_lv, kHAT_ShotRange) > 0) {
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@ -203,6 +203,7 @@ public:
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MetaMgr::Instance()->newbie_fill_interval = MetaMgr::Instance()->GetSysParamAsInt("newbie_fill_interval", 5000);
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MetaMgr::Instance()->newbie_fill_interval = MetaMgr::Instance()->GetSysParamAsInt("newbie_fill_interval", 5000);
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MetaMgr::Instance()->other_fill_interval = MetaMgr::Instance()->GetSysParamAsInt("other_fill_interval", 2000);
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MetaMgr::Instance()->other_fill_interval = MetaMgr::Instance()->GetSysParamAsInt("other_fill_interval", 2000);
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MetaMgr::Instance()->map_cell_width = MetaMgr::Instance()->GetSysParamAsInt("map_cell_width", 64 * 8);
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MetaMgr::Instance()->map_cell_width = MetaMgr::Instance()->GetSysParamAsInt("map_cell_width", 64 * 8);
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MetaMgr::Instance()->bullet_planck_step_length = std::max(15, MetaMgr::Instance()->GetSysParamAsInt("bullet_planck_step_length", 15));
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METAMGR_READ(zbmode_gas_inactive_time, 25);
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METAMGR_READ(zbmode_gas_inactive_time, 25);
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METAMGR_READ(zbmode_game_duration, 300);
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METAMGR_READ(zbmode_game_duration, 300);
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METAMGR_READ(zbmode_player_num, 15);
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METAMGR_READ(zbmode_player_num, 15);
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@ -170,6 +170,7 @@ class MetaMgr : public a8::Singleton<MetaMgr>
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float android_pursuit_range = 0;
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float android_pursuit_range = 0;
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float android_patrol_range = 0;
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float android_patrol_range = 0;
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int map_cell_width = 64 * 8;
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int map_cell_width = 64 * 8;
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int bullet_planck_step_length = 15;
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MetaData::Player* human_meta = nullptr;
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MetaData::Player* human_meta = nullptr;
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MetaData::Player* android_meta = nullptr;
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MetaData::Player* android_meta = nullptr;
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MetaData::Player* terminator_meta = nullptr;
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MetaData::Player* terminator_meta = nullptr;
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